Introducing a simple but useful new feature for the App Store: The ability to pre-order apps and automatically download them in their release
Now the developer can now launch the app store 90 days before its release, but it will not be able to publish only their applications when it is ready to launch. After it is up, the customer will be able to choose pre-order and the application will be distributed when it is ready. This feature is available in all customs of the App Store, so iOS, MacOS and even TVOS applications can be offered for pre-order.
About 10 years after the start of the App Store start
Developers can provide both free and paid payments. If the price changes during the preorder, the lesser the customers will be charged: the price they have launched, or the launch price. They will not be charged until the app downloads.
Although it may not be useful for every application, many advances are announced, especially if games are a developer trying to attract attention to their new app, but this is a huge help where people can get it - and it may forget people They do not forget.
Google has provided a similar feature for several years, although the features that allow customers to "pre-registration" for an app release are not only known when an app is available - it lock them on a pre-order price and it does not need to automatically download it.
Still, it's a truly basic feature that helps both buyers and developers, and it's one thing that adds it to Apple almost a decade added to it. I look forward to being able to download applications on an experimental basis near around 2025.