This model doesn't need the other texture maps to look the way it is, it only needs the demonic map. XD That grin and the pose gives me the impression that he's so proud of his demonic abs haha.
Jokes aside, I think the problem with the order of 3 phases detail happens mostly when I don't have an absolutely clear image of the model in my head or reference images. Models like normal human figure and the skin detail is not that difficult, but sometimes things like monsters, robots, and all that imaginative fun can be a bit tricky to figure out which details must be made first. Having too much or too little ideas for a single model in mind doesn't really help with this case. Or at least that's how I always feel.
And, God, I really need to learn about compositing. >.<
All this time I've been focusing on getting better at sculpting and modeling, leaving compositing down below my to-do list. Looking at your red-tinted render, I've watched a couple of compositing tutorials but didn't know that compositing can have an effect that strong. Thank you for the tips, the unintentional reminder (to learn compositing), and congrats for getting curied! You deserve it ^^
RE: This handsome devil I made & a tutorial for you