Hi @costanza. The problem is not the oversuply of cards in Splinterlands. The real problem is that developers do not want to fix the game with simple solutions, for example SPLINTERLANDS IS BROKEN: A SIMPLE PROPOSAL TO FIX EVERYTHING.
All pseudo-markets of Splinterland are no capable to generate a real economy in the game. The only market with real potential to generate a economy in the game were the battles, that are fading out. If battles were fixed, cards, potions, sps, dec and everything else will begin to rise in value because an economy will be created.
SPS is a speculative criptocoin where its principal function is descentralization not monetary. But, if the perceived value of the game grow then SPS grows. But, in the current situation where many red flags exists, there is no way that SPS grow in value, in fact it has to go asintontically to zero with time. That is simple logic.
The problem never were the bots or the oversulply of cards but the intrinsic mechanic of value destruction in the game.
Because of the many red flags I never put a dime into the game, but I like a lot the game, and I will be playing until the last server is turn off.
RE: Splinterlands | The Need to Fix Card Prices & How !