Hello Splinterlands fans how are you today? I hope everybody has a good time and still enjoying playing the Splinterlands. Today is the time to make another post for the Splinterlands contest Battle Mage Secrets Challenge. This Week's Battle Challenge is Wands Out ruleset.
I play in the modern format, Diamond League, using my scholar account from Balthazar. This is their Discord if u want to join, but u must waitlist first because right now the scholar is full. I'm very excited this season because Balthazar guild now delegates 240k++ SPS to my scholar account. Depending on your performance you can get up to 300k++ SPS delegation.
If you want to watch the full battle link, click Here.
Video link :
Because all summoner abilities don't work in this battle, we focus on choosing the elements with the best magic monsters. If can choose a summoner with low mana so that the remaining mana can be used for the monsters.
We decided to use the Water Element, considering that in this water element, there is Djinn Oshannus which has high Speed, Phase, and Void abilities that can avoid magic attacks and also reduce magic damage by 50%. Magic monsters normally have low speed so there is a big possibility that the enemy magic monster's attacks can be avoided by Djinn Oshannus. Apart from that, the Water Element has many strong magic monsters.
| Summoner or monster | Abilities | Description |
|---|---|---|
| Summoner Have Speed and armor buff +1 to our friendly monsters | This is the lowest mana summoner from Water Element I have, The speed and armor buff disabled in this battle. . | |
| Djinn Oshannus, 1st position, attacker and tanker, have ability Void, Phase, and Forcefield abilities | With high speed and Phase ability we hope can evade many magic attacks. Void ability will decrease the magic damage by 50 %. Forcefield will decrease the magic damage of 5 or more to become only 1 damage. | |
| Nerissa Tridawn, 2nd position, attacker and 2nd tanker. No ability. | With high HP and damage this monster put in 2nd position. This monster is not good enough as a tanker only has high HP, but does not have any defense ability, but this is the best monster we have to put in 2nd position. | |
| Riverboat Captain, 3rd position, attacker. Has the ability Blast and Affliction | Placed in 3rd position because has the highest HP from the other monster behind, Riverboat Captain has useful support ability the Afflictionability to stop the enemy Heal ability. With the Blast ability every attack will damage the enemy monster adjacent to it. | |
| River Nymph, 4th position, attacker. Has the ability Cleanse, Amplify, and Swiftness | Placed in 4th position because has the higher HP from the monster behind, Cleanse will help remove the negative buff from our monster in the first position. We need this monster's Swiftness ability to increase the speed of our Djinn Oshannus so have a higher chance to evade the enemy attack. | |
| Spirit Hoarder. 5th position, attacker and support. Has Triage, Dispel, and blind abilities | Triage ability can heal monsters not in the first position. The Dispel ability can erase the effect of the buff from the enemy monster in the first position. Put this in here because this monster has low HP easy to die but at least can defend against 1 or 2 enemy attacks. We need this Blind ability, which will increase the chance for all our monsters to evade the enemy attack by 15%, it will help Djinn Oshannus to get more higher chance to evade the enemy attack. | |
| River Hellondale, 6th position, attacker and support. Has the ability Resurrect, Inspire, and Dispel. | We sacrifice Spirit Hoarder first to protect this monster, I put this monster in the last position, although has low HP but good damage, and the Resurrect ability he has. The support ability Resurrect will resurrect the Djinn Oshannus if that monster dies, giving more time to our attacker monster to destroy the enemy monster. |
There is only 1 enemy monster left in this round, the Spirit Hoarder with 1 HP remaining.
Our strategy was quite successful in relying on Djinn Oshannus as a tanker and buffing him with several abilities from other monsters such as:
Swiftness ability from River Nymph which increases speed by 1. Cleanse ability, which removes negative status on Djinn Oshanus :
We can see the effect of this Cleanse in round 1 turn 16.
Spirit Hoarder's Blind ability which increases dodging ability by 15%.
We can see River Hellondale's Resurrection ability in round 3 turn 13.
Having the powerful magic tanker Djinn Oshannus in front gives our attacking monsters time to kill enemy monsters that have the Taunt ability Mycelic Slipspawn. With the Affliction ability from Riverboat Captain, it makes it easier for us to kill Quora Towershead.
In this battle, which has a 58 mana cap, we only use 41 mana. Because this is a scholar account, the cards I have are also limited, but if you have Runemancer Kye it will be very helpful:
Every time you attack the enemy monster, its HP will increase by half of the total damage it does to the enemy. we can put him behind Nerissa Tridawn or Djinn Oshannus. When this monster advanced to first position, at that time it had great HP that made it difficult for enemy monsters to kill it.
Thank you, my friend, for taking the time to review my battle report. I appreciate your efforts and would be grateful if you could provide me with feedback on any mistakes you find by leaving a comment.
If you are new and want to try this fantastic strategy card battle game feel free to use my referral code https://splinterlands.com?ref=poplar-22 to join.