Game Design 110: What You Need to Know when Starting a New Game Design
Words
95
Reading
1 min
Listen
Play
9y
This is a 20-30 minute discussion of conceiving a new game:
This is for beginners – though experienced designers do the same things
Games have to start somewhere - the "conception", long before you make a prototype
There are always LOTS of questions to ask yourself. I discuss the four that are the most effective, and have most to do with shaping your conception into a game
When you create a game, you need to conceive a game, not an idea, not a story, not a platform, not a marketing scheme
▶️ DTube
▶️ IPFS