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3y
I got to play it in the closed beta, then when it came out I also dedicated a couple of days to it, but I got tired of the combat system, but it's normal since MMORPGs that are for mobile users usually simplify them a lot. The Gacha system I liked a lot, it was also very comfortable for F2P, but I ended up leaving it because I felt like I was stuck in the game.
Clearly, the game is very entertaining, as it has a large map and many things to do. In fact, you can spend hours playing it, but I quit simply because I didn't like the combat.
RE: Tower of Fantasy first impressions on PS5