Greetings,
What a positive end of week in Splinterlands!
I never thought that I could enter the Diamond I in modern league after all the difficulty I faced during the past four season.
If I continue on this path it won't be a surprise to get into the Champion League next season.
Indeed, if I stay in Diamond I for the current season, it will give me access to relevant data to learn from the opponents and build a proper response next season.
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I can't believe the Diamond I open his gate to my team after such random gameplay in all format trying to better understand the newly added rental warriors in my strategy. I had also the opportunity to celebrate this achievement with the power up of 1.5k SPS for the occasion.
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You are right to push your strategy as far as possible in the league you are playing. The problem is not the win rate but the experience of your cards in the arena. if your strategy is good, but the lack of experience cause your team to remain under your target, find a way to add rental cards to your collection.
It won't be possible to get accurate data from your league if you do not examine the weakness of your current set up.
This process leads me to the right cards to rent for this massive evolution from Gold I to Diamond I in the interval of eight days.
The moment you have the right card in your collection push your newly boost team to the max of their potential.
It is the first time when I see the Diamond I ranking being higher than the Wild format achievement while the season is still running. If I manage to make it to Champion league it will be a record.
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As soon as I entered the diamond I league, my team faced a series of battle losses that are directly linked to the rulesets.
The main reason of this weakness in my team is not the lack of powerful warriors but the mana restriction.
If your powerful warriors can not deploy his ability in combination of other teammates because the mana is constantly below 25, it becomes a problem.
I had almost no battle in low mana area while I was leaving Gold to Diamond guild. It is good to find the source of the concern, so the solution may bring the success of my collection in champion League.
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I get interesting battles in the Diamond I league. If you see win it is a random game when i was lucky. The loss represent the real data I am looking for as a builder.
Lessons from this combat lost can provide me with the data I need to return strong for Champions League next season.
Here we go:
The first combat:
A low mana game where my summoner or the team member were not at the highest of their potential.
I could not bring more value to the arena, so I faced the opposition with what was available.
Possible solution bring to max out all my summoner under 4 points mana.
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Light element has always been the weakness element in my entire collection there was no other option than to submit this set up.
It was a victory despite Priutt in a weak position. The large mana 50 helped me in this combat.
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In this line up you can see in action one of my dream team in position. They are very strong and the main reason why I am qualified to play in Diamond I.
WIn and no comment on my side.
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Another regular combat where the 81 mana allow my power cards to enter the arena. The only problem here is that my favorite summoners were all put on the side unavailable.
It was risky, but I won with another water summoner.
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Finale
This combat had 16 mana restriction. I manage to bring my Dragon low mana max out Xiao on the filled with Calamity.
The combination of both healing and last standing is a bad cocktail for the opponent in the arena.
As you may have predicted Calamity was the last standing in the arena.
In this series I was lucky to be favored by the ruleset even when the low mana ruleset prevented massive warriors like Zyrx, Gramel or Venka to join the selection.
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I believe that you can accomplish similar achievement regardless of the position you want to build from.
Happy weekend and keep pushing in Splinterlands.
Regards
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