Hi everyone! Time for another explainer for Splinterlands, because it's a great game but with a steep learning curve, but then again... most good games have the same.
In the splinterlands collaboration with the Wasder app, we made a new guild to support and guide new players, and I started writing explainers to refer to, because it's just too much to simply tell people in our discord server.
Are you a new player who wants a nice team to work with and get some advice and support where needed? Feel free to join our Discord server.
In my explainer series I made some posts before:
Getting started in Splinterlands.
Battle basics, rulesets and card placement.
For us Splinter junkies some things are so obvious, while they are not at all for players starting and learning the ropes, so I want to talk about some basics and strategies I'm using in different rulesets to help you guys get some guidance because there's just too much to remember. In my country we have a saying, literally translated it goes: you can no longer see the wood because of the trees 😅.
Shoutout to my new guild mates and
learning a fighting in our second guild, and
who has build a gold level deck (or maybe even more by now 🤣) in a few weeks and is fighting in way higher leagues than me now and could join our main guild 🙌.
This is true for earthquake and poison battles, and sometimes we get strange combinations we have to adapt to, like this one:
Great, right!? 🤣 so melee only but every melee attacker receives thorn damage... cool! NOT!
well, in this case, it's just a matter of surviving longer than your opponent, so missing isn't a bad thing now, and by outlasting my enemy I won the fight:
So, my focus wasn't on attacking at all, but on preventing my cards getting a lot of damage, important abilities for this battle are: Shield, Protect and Demoralize.
By using Demoralize, all but two of the enemy cards attacks are reduced to 1, doing 0 damage against my shielded monsters while taking 2 thorns damage themselves.
You can watch the battle unfold for yourself here.
For some ruleset I've bought specific summoners or monsters to have an advantage, for this one, I rented Bortus and will keep renting him, it's only level 1, but it does the job in most battles, maybe I'll buy him some day.
There are basically three ways to play this ruleset, assuming we don't have Llama and kron, my opponent has them and he still lost so yeah 😆... Or you play something like my team, -1 magic damage with void in the first position, make sure you put the cards with the highest health first and the lowest to the back. You really need the pirate captain with affliction to counter the enemy when earth / magic is being played because earth has a magic healer....
The other play is Earth / Obsidian, again put the highest health cards up front, option 3 is Death, Thadius Brood but you need Djinn Muirat for this, and if you're lucky, you earned Usut in your battles, also a nice high HP magic monster.
With brawls, you earn SPS and Merits which you can use to buy Gladiator cards, you really want them, they are VERY powerful!
Some cards really work well together, we all know the Llama / Kron combo, but it's pretty expensive! it's not the only good combination, here's one example for a nice sneak team, the new epic reward card Thane Newsong with the Inspire ability combines great with the Gladiator card Katrelba Gobson
Well, that's it for this week, I'm sure I forgot some nice idea's which I will write down for another post in the coming weeks.
Thank you for reading!!!
If you haven't made an account already, please consider using my referral link to sign up, I'll happily send the amount I get for your signup back to you in DEC or SPS to help you start.
Have a great day!