Watch 20 Years ago TODAY GoldenEye dropped on N64 video on DTube
GoldenEye 007 was developed over a period of two and a half years by an inexperienced team. It was originally conceived as an on-rails shooter inspired by Sega's Virtua Cop, before being redesigned as a free-roaming shooter. The game was highly acclaimed by the gaming media and sold over eight million copies worldwide, making it the third-best-selling Nintendo 64 game. It received multiple year-end awards, including the BAFTA Interactive Entertainment Games Award, and four awards from the Academy of Interactive Arts & Sciences: Console Action Game of the Year, Console Game of the Year, Interactive Title of the Year, and Outstanding Achievement in Software Engineering.
Retrospectively, GoldenEye 007 is considered an important game in the history of first-person shooters for demonstrating the viability of game consoles as platforms for the genre, and for signalling a transition from the then-standard Doom-like approach to a more realistic style. It pioneered features such as atmospheric single-player missions, stealth elements, and a console multiplayer deathmatch mode. The game is frequently cited as one of the greatest video games of all time. A spiritual successor, Perfect Dark, was released in 2000, while a reimagining of the game, also titled GoldenEye 007, was released in 2010.