My Design approach with Exode

Words
296
Reading
2 min
Listen
Play
6y

It was April 12th, I grabbed my phone and opened the Hive blog, it was there in the screen, like if it was a gift from God. I saw the Exode Game Promo, I got out of the bed and started looking about this game, - Wait a minute, I can collaborate with those guys! Sooner than later I got in contact with Elindos Phar elindos@elindos, I was very sure I wanted to create new things there.

So I offered my skills to the project without any payment, I am of the idea that in crypto projects you need to give first in order to create trust.

I grabbed this image out of a post and started working.
Columbus sketch.png
It is a sketch made by Peter Siedel of the Columbus Spaceship, and I stated working on the image to create a 3D version of it.

This was the first iteration
Columbus r1.png

#2
Columbus r2.png

#3Columbus r3.png
Top
Columbus top.JPG

Side
Columbus side.JPG
Perspective
Columbus perspective.JPG

Final Version
To reach here it took me 6 days of going back and forth but with Elindos's vision finally I reached the quality he expected. The process of reaching the design standard in every project always takes time, but once everything is in place the next works go faster.
Columbus r5.png

Once I finished that, I grabbed the next one and now I am producing one spaceship every two days.

Opportunities are everywhere but you have to prove first that you are capable of managing them and of course thankfulness always has to be present. And in my case I will always thank Elindos for the great opportunity to collaborate in this wonderful project.

Please share this post with your friends and follow me so you can see other creations I am working on.

Wish you the best and keep playing.

Ignacio Figx

My Design approach with Exode | Ecency