Today marks a very important milestone for MydEmpire.
After months of planning, building, testing, fixing bugs, collecting feedback, and improving the game step by step, the Pre-Genesis testing phase is coming to an end.
And in just a few hours...
When I started building MydEmpire, the goal was simple:
Create a strategy game where players build industrial empires, compete through production, and earn rewards from a real treasury instead of an inflationary game token.
At first it was only an idea.
Today it is a live game.
The purpose of Pre-Genesis was never to attract large numbers of players.
It was designed as a controlled testing environment to answer some important questions:
Does Hive payment integration work reliably?
Can players buy and open packs smoothly?
Does factory production calculate correctly?
Can rewards be distributed fairly?
Does the marketplace function properly?
Is the game stable on mobile devices?
Can a treasury-based economy actually work?
Over the last few weeks, dozens of bugs were found and fixed by our early testers.
Many systems were adjusted based on player feedback.
The game became stronger because of the people who were willing to test it.
I would like to thank every player who participated in the testing phase.
Some players reported bugs.
Some suggested improvements.
Some challenged economic assumptions.
Some simply spent time exploring the game and sharing their experience.
Every contribution helped improve MydEmpire.
A special thanks goes to Jux and the Rising Star community @risingstargame, who helped bring the first wave of players into the game.
Without that support, the journey would have been much more difficult.
Even before Genesis officially begins, players have already:
Built hundreds of factories
Generated thousands of EP per day
Opened Imperial Supply Crates daily
Minted the first Relic
Started competing on leaderboards
Used the marketplace to trade assets
Discussed strategies inside Discord
The most exciting part is that players are no longer simply testing.
They are already building real empires.
Genesis is not the end.
It is the beginning.
The next phase will focus on:
Expanding the player base
Growing the industrial economy
Launching Empire Operations
Running seasonal competitions
Continuing to improve gameplay based on community feedback
The foundation has been built.
Now it is time to see how large this world can become.
MydEmpire started as an experiment.
An attempt to explore whether a game could reward players using a treasury-backed model instead of relying on endless token inflation.
There is still much to learn.
There will certainly be new challenges ahead.
But the early signs are encouraging.
The economy is functioning.
Players are competing.
The world is growing.
And today, Genesis begins.
Today at 13:00 UTC, MydEmpire officially enters the Genesis phase.
To celebrate this milestone:
Genesis pack sales officially open
The first Founder empires begin their journey
Players can compete from day one for production growth and leaderboard positions
The next chapter of MydEmpire begins
Whether you have been with us since the first test pack or are discovering the game today, you are arriving at the start of a new era.
The gates are opening.
The first Genesis empires are about to rise.
To everyone who supported the project during Pre-Genesis:
Thank you.
Whether you opened one pack or ten packs, reported bugs, joined Discord, gave feedback, or simply followed the journey, you helped bring MydEmpire to this point.
The testing phase is ending.
The first chapter is complete.
Now the real journey begins.
The first empires have already started to rise.
Now the gates open for everyone.
MydEmpire
A strategy game built around Hive
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