Losing is a part of the game that we need to experience in order to understand and become exceptional. As Michael Jordan once said, 'I've missed more than 9,000 shots in my career. I've lost almost 300 games. Twenty-six times, I've been trusted to take the game-winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed.' In the Splinterlands modern league, I have participated in a total of 7,364 battles, and half of them were losses. The motivation here is that we believe that blockchain gaming will become mainstream in the future. Similar to any other game where we invest money and time to become competitive, I believe this will also be the case for Splinterlands. What's great is that its value could appreciate in the future.
My content will be one of my loss battle and the analysis why I lose.
MY BATTLE
For the full video of my battle see link on my social media.
The battle that I'm sharing have a 3 battle rule. The rules are reverse speed, equalizer, and unprotected. The total mana requirement is 38 and elements available for battle are fire, life, earth and dragon.
DETAILS OF BATTLE RULES
Reverse speed" is a battle rule in Splinterlands where the monster with the lowest speed attacks first. Additionally, the accuracy of the attacks is reversed, meaning that the least accurate attacks have the highest chance of hitting. However, units with bloodlust will still increase in speed after killing an enemy. It's important to keep in mind that using monsters with slow ability can actually benefit your opponent in this battle rule, so it's best to avoid them.
Equalizer will give the same health for all the monster on both sides. The highest health will be the basis. Buff and debuffs will be done afterwards that will now affect the final health for the team.
Unprotected will not allow or gain armor in the battle.
BATTLE LINE UP
Both teams uses same summoner and the one that have the best combination will be the winner.
MULTICASTX7 TEAM
| Mycelic Infantry lvl 8 | 8 mana, 5 melee damage, 1 speed, 3 armor, 10 health | Shield, Giant killer, Enrage |
|---|---|---|
| Djinn Biljka lvl 4 | 3 mana, 3 magic damage, 1 speed, 0 armor, 2 health | Camouflage, Void, Weaken |
| Spirit Hoarder lvl 4 | 3 mana, 2 magic damage, 1 speed, 0 armor, 3 health | Triage, Dispel, Blind |
| Magi of Chaos lvl 6 | 6 mana, 4 magic damage, 2 speed, 0 armor, 7 health | Oppress |
| Goblin Psychic lvl 10 | 6 mana, 2 magic damage, 1 speed, 0 armor, 7 health | Tank heal, affliction, Silence, Dispel |
| Goblin Tower lvl 6 | 7 mana, 4 range damage, 1 speed, 5 armor, 5 health | Blast |
ENEMY TEAM LINE UP
| Mycelic Infantry lvl 8 | 8 mana, 5 melee damage, 1 speed, 3 armor, 10 health | Shield, Giant killer, Enrage |
|---|---|---|
| Spirit Hoarder lvl 6 | 3 mana, 2 magic damage, 1 speed, 0 armor, 3 health | Triage, Dispel, Blind |
| Gargoya Devil lvl 8 | 7 mana, 4 range damage, 3 speed, 2 armor, 5 health | Fyling, close range, deathblow |
| Djinn Biljka lvl 4 | 3 mana, 3 magic damage, 1 speed, 0 armor, 2 health | Camouflage, Void, Weaken |
| Goblin Psychic lvl 10 | 6 mana, 2 magic damage, 1 speed, 0 armor, 7 health | Tank heal, affliction, Silence, Dispel |
| Goblin Tower lvl 6 | 7 mana, 4 range damage, 1 speed, 5 armor, 5 health | Blast |
BATTLE ROUND SUMMARY
ROUND 1
Both our first position monster was exterminated in this round.
ROUND 2
On this round both 2nd position was also destroyed.
ROUNDS 3-5
For this round, my team was annihilated without destroying any of his line up.
BATTLE ANALYSIS
What made my enemy's line up successful was his Gargoya Devil. The Gargoya Devil's flying ability caused my Goblin Tower to miss its attacks, providing an advantage for my opponent to win. I think my Djinn Biljka should have been protected because once eliminated, his weaken ability would be removed, and the health that was removed by this ability would be restored.
Splinterlands is one of the best P2E that I played so far. Join us and here is my referral link: https://splinterlands.com?ref=multicastx7