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5y
Thank for your nice comment😁! It was a lot of thought but not as much as making it, I was very late for the jam time so I had to rush through level design(wich is the part I like the most) and I cheated a bit by adding more then ten flashy boxes. When the Gamejam is over in a few weeks I'm gonna make some more balance change. It is really hard and I would love something that can be finished kinda easily and then mastered with patience.
I'm trying to focus on simple design as I have the tendency to add way too much to games!
RE: Gamejammed - Final rush