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@mproxima
65
d\ Traveler /\ Cook /\ !Programmer /\ Explorer /\ Wildlife lover /\ Anarchy in /b
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Location
Italy
Website
https://moonkey-lab.itch.io/
Created
2017-12-30 00:20
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mproxima
Game Development
5y
RE: It Feels Good to be Creating Again! | BYOND Game Development
Love the look of it. I haven't never dwelved into procedural generation but I like your approach to small things pledged to it to reduce the amount of manual work too!
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mproxima
Game Development
5y
RE: Cellular Automata - Simulation Study
That sound like a cool job. Ty :)
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mproxima
Game Development
5y
Published via Ecency
RE: Cellular Automata - Simulation Study
Thanks man :D
mproxima
Music
5y
RE: Notes for the forests
Thank you for your appreaciation for weird ways ahah
mproxima
Game Development
5y
RE: Particles pixel flames - Grab and drop torches
I reduced the amount of particles instances created by half and is working wonder even with 100 torches now! it's not as beautiful but I can live with that :D All resorcues in game making are to keep in
mproxima
Game Development
5y
RE: Particles pixel flames - Grab and drop torches
Hmm probably it's true because it start lagging really heavily when the are in the screen. Will try to lower some of the effects
mproxima
Game Development
5y
Published via Ecency
RE: Mousy the wheelspinner
Maybe I found a solution for it to not go through the wheel and just wiggle it :)
mproxima
Game Development
5y
RE: Game Development | Start Of NPC Rework
Damn I feel you Npc are such big stuff to handle, I'm always trying to avoid them for now. Of all the older project when I go and update them is always Npc that break in one way or another. Even when the
mproxima
Game Development
5y
RE: Post Process Style
I really really dig this new style hope to see it in motion :D
mproxima
Game Development
5y
RE: Town People - World building
Yeah now that I'm deciding what to go next I'll take the most concrete idea with already gameplay bases to avoid to get lost in features.
mproxima
Worldmappin
5y
Published via Ecency
RE: Ara della Regina - towards the Etrurian temple
Thank you. It was a really interesting place truly
mproxima
Game Development
5y
RE: Playing around with Physics - GM:S 2 build in engine
I meant complex instead of accurate.
mproxima
Game Development
5y
RE: Playing around with Physics - GM:S 2 build in engine
Yeah I think for a one man project like yours, rpg nonetheless is best. In all my previus games I stayed far away from lifelike physic interaction cause the take the development into a whole other direction.
mproxima
poll
5y
RE: Take a minute to vote for Hive on stakingrewards.com!
Didn't see this post in time :( how it was not on my feed is a mystery
mproxima
Sketchbook
5y
RE: Reach - Sketching cross dimensions
Thank you :)
mproxima
Musicforlife 🎶
5y
RE: Seagull Attack - Original Composition
Wonderful play man! For real I was shocked by that. This is the one, it's a game soundtrack
mproxima
Musicforlife 🎶
5y
RE: Seagull Attack - Original Composition
Just yesterday I saw one picking up a dead pidgeon damn. Sound awesome, in some part reminded me of Dwarf fortress intro <3
mproxima
AFuckedUpCommunity
5y
RE: Unity GameDev - Live Coding #20 - Endless Runner
Hope you get better! Have a goodsleep 💪
mproxima
Game Development
5y
Published via Ecency
RE: Game Development | Taking A Look At Itch.io
Busy weekend but next week I'm gonna give it a try! Yeah I find myself very pleased with itch.io I tried other like gamejolt or kongregate but I find that itch offer the best experience on both sides
mproxima
LeoFinance
5y
Published via Ecency
RE: Witnesses as Oracles: Vastly Underutilized Resource
Your project sound so nice and Plus goes doing a double check of what is underneath the frontend. I feel sorry that I can help little before reading this information I wasn't aware of these problems.I
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