I'm a big fan of the 10,000 rule. Of course talent matters at the absolute highest levels like if you're trying to beat Lebron James in basketball but for the most part, you can get pretty dang good at just about anything if you spend 10,000 hours learning, practicing, studying it.
Irks me when someone I know says "I wish I was as good as so and so at X" and it's like well you put literally zero time into being good at that and they put 5 hours a day practicing since they were 6 years old so yeah.... doesn't really work that way! 8D
RE: Splinterlands Economics: The 10,000 Hour Rule