Lumberyard is ending. They are open sourcing it under Apache 2.0 and handing it over to the Linux Foundation. It is going to be called Open 3D Engine (O3DE) now. Seems kind of interesting. Though I doubt I'll be using any engine but Unreal for the next few years.
Awesome post, Dlux sounds pretty cool, I hadn't heard of that yet. This is all going to be useful. Hopefully we can get a pretty good repository of information going. Once I finish up the basic systems of our game, I definitely plan to spend some time figuring out how to get things like this working in Unreal. Though... that might be a while and it would be awesome if someone else does it and shares it first. Haha. 😅
RE: Resource Guide For Making A Blockchain Game On Hive