There's a couple of changes I would make to the budget version.
You're missing Hector which is a key card, the amount of value you can get from a good Hector is crazy. And with Hector you need to change up the creatures. Nokkvi Pillager was only run for another creature with Leech and Twin Strike for Hector but Orcish Elite and Ravenous Chimera cover that. Something Hector wants a lot is protected, which normally Master Tactician gives but Raid Reveller can handle. Sometimes frontline is given by Pyramid Warden but there isn't a clean substitute, Guild Enforcer is hard to find room at 5 mana.
End to War is mediocre if you don't have 5 creatures and can brick at 2.
Looter is strange to see in a control list, not sure if it's new tech or something.
Ironborne Disruptor is a better relic removal sometimes destroying the relic at 3 mana.
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RE: Getting the Most out of Thaeriel