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Somebody suggested a graveyard on each plot. Where any card that's burnt is burnt to that specific plot, and gives a permanent boost to production.
Better to have a persistent card-burn mechanism than a series of ad hoc promos.
We could also do both. "Burn an Epic earth card on a swamp plot in the next 72 hours, and get 1 bonus time crystal per bcx burnt"
RE: Burn cards for Rift Watchers packs (EDITED TO MATT'S PROPOSAL for a burn event)