Words
34
Reading
1 min
Listen
Play
1y
Poison stacks
Oppress stacks
Magic cards take double magic damage
So many cool options.
Great ideas. I like Assail and Plague best. Confusion would likely be crazy hard to code, having units attack allies.
Poison stacks
Oppress stacks
Magic cards take double magic damage
So many cool options.
Great ideas. I like Assail and Plague best. Confusion would likely be crazy hard to code, having units attack allies.
RE: It's a Trap! (Ideas for New Splinterlands Abilities)