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5y
I have a bunch of game ideas, the challenge is with anything blockchain-based, it can't be just fun for individuals to play if you want it to be "DEFI" - you need LOTS of players, otherwise there is no in-game economy. For example, game assets as NFTs will only properly increase in value if people want to trade them.
This probably means I should focus on making games that are fun to create and hopefully fun to play but ignore making any revenue from it.
RE: Medium versus Hive