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5y
I'm also an oldschooler with a desktop PC, so I feel you. But, liking it or not, the mobile gaming is a way larger market than the windows market; so it makes sense to develop and focus on the mobile scene.
Also, Splinterlands is a fast game, way more similar to mobile games than fully-fledged PC games.
RE: Splinterlands Founder Interview: Evaluating The New/Casual Player Experience