Here I bring you another model that as always, gave me some headaches 馃榿 hehehe, I'm still learning Blender so each model helps me to continue learning using art models from the splinterlands game, it's useful to always work with a 2D view since normally At least 3 orthogonal views are used to work models, working in this way helps a lot.
In this model, some details were missing to work on, but after spending a month looking at the same model due to weight problems in the vertex groups, I preferred to go for another model, which was the Gremlin Blaster.
Even though, as always, I like to work in 3D, even though sometimes it gives me headaches because I am a novice because I don't know about the whole program 馃槄
Maybe next month I'll start working on simple things that will only be for small sales and work certain hours so I don't get so overwhelmed.
Blender 3D
Armorpaint
Tablet Wacom Intuos 5
This was the base block of the body that I later shaped and then worked on the clothes.
maybe I'll save the block but usually I like to do everything from 0 to not lose practice since I don't like to download anything done.
When I was working on this pose, after applying the skeleton, the vertex group gave me a problem, so I spent a few days seeing what the problem was.
I worked the textures by exporting directly from the ArmorPaint program since the excess of polygons did not allow me to open the model properly in the program, after this I saw how the retopologies work correctly.
And after so much time I finally have the model ready xD, the good side is that I learned some things with this experience that I had doing it.
Thank you very much and I hope you liked my post Greetings 馃槃