Super Meat Boy is a platform video game developed by Team Meat, released in 2010 for Xbox 360 via Xbox Live Arcade and later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U and Nintendo Switch.
The game follows the story of Meat Boy, a small cube of meat who must rescue his girlfriend, Bandage Girl, from the clutches of the evil Dr. Fetus.
The game's gameplay focuses on precision and speed. Players must guide Meat Boy through a series of levels filled with deadly obstacles such as spinning blades, spike traps and other hazards.
Each level is designed to be short but extremely challenging, forcing players to learn from their mistakes and hone their skills. The game mechanics are fast and fluid, allowing players to perform precise jumps and acrobatic manoeuvres.
The game is divided into several worlds, each with its own set of levels and a final boss. As they progress, players unlock additional characters, each with unique abilities that can help them overcome challenges.
The game's difficulty is notorious, and many levels require multiple attempts to complete, which can be frustrating but also rewarding.
The visual style of ‘Super Meat Boy’ is distinctive, with 2D graphics that evoke the aesthetic of retro games. The animation is fluid and the characters are lovable, despite their grotesque nature.