IBT Survival Island - Regular Update

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In these weekly updates we will bring fresh content to Hive, in the form of our game coding experiences; IBT is a developing PC game - the one to have future Crypto interactions.

Custom chests for us programmers

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We are happy to announce we now can customize chests with whatever we want wherever we want. By having the ability to do this we can hide half or full sets of goodies such as matching armour in secret little places around our maps. Plus we can use this same code to set certain merchants with special goodies!

Few changes in Widget Code

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Out with the strings and in with the enums......? This week had been a little annoying since we have simplified the widget code and removed a lot of strings and turned them to enums. For anyone who says WTH?.... Strings uses "text based" typed information where Enums are a "set form" of information. With string if you misspell something you are in big trouble! Enums are set, cant be changed and are selectable using a drop down menu. So overall, all we are saying is that the widget code has been cleaned up a little.....(you nerds out there know what I am saying!!!)

Stone Quarries

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Added the new Quartzite stone quarries and the odd occasional pickup along your way through the lands. Anyone that isn't familiar with this stone doesn't know where stone arrow heads come from.

Integration has started

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It's been a slow process, but we are slowly moving all our tested new stuff into the main game. There were a few bugs to iron out but after referring to some old notes and some obvious issues so far most code has worked extremally well.

Here are a few screen shots of some different benches we are experimenting with:

Bow class workbench

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Warrior class workbench

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Magic class workbench

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and that is it for the weeks update,lots and lots of progress and more to come.

Cheers and enjoy our upgoats below, thanks to a ryivhnn@ryivhnn

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