IBT Survival Island - Regular Update

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In these regular updates we will bring fresh content to Hive in the form of our game coding experiences; IBT is a developing PC game - the one to have future Crypto interactions.

An interesting week...would sum it up by saying we were working on things that sit on the surface of the water and, totally unrelated, what happens if you get the crap beat out of you (in the game only).

Float your boat

After quite a number of painful hours of sinking meshes, flipping aerodynamic sky flying boats and angry waved oceans we may have finally started to get things to float on top of the water. This was just an experiment to start with and chews through a bit of processing but if this works correctly (eventually) this will open Pandora's box of the "Open World" principal and allow you to craft a boat and sail off of the island.

Injuries and being hurt

Sometimes a really big jump can cause some pretty bad injuries. Therefore the old rule of look before you leap comes into play. Currently we are working on a system that if you are injured and depending where? it will actually hinder you. For example if you break both legs or ankles, not only will it hurt, but will probably restrict you, like you cannot walk; break an arm you cannot hunt with certain weapons etc.

Well, that's it for this week, a few more small steps the right direction.

Our Discord channel invite is open to any cryptonian here: https://discord.gg/Gr3kH9T
So jump in and drop us a line.

Cheers and enjoy our upgoats below, thanks to a ryivhnn@ryivhnn

IBT Survival Island - Regular Update | Ecency