IBT Survival Island - Regular Update

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In these weekly updates we will bring fresh content to Hive, in the form of our game coding experiences; IBT is a developing PC game - the one to have future Crypto interactions.

We interrupt your usual hiving for an update from the IBT game builders

Butterflies now the blowflies

Dead animals can become flyblown over time. So we might as well go the whole hog and add them as well. After all, your not in Australia if there isn't flies or blowflies at least. Just like last week we started working on emitters especially since an emitter uses far less GPU and CPU time than whole moving meshes. All animations use an old style flick book type of movement.

New HUD counter added for reusable weapons

Sometimes you have to use anything you can find to hunt. Civilization even at one stage used stones or rocks to stun or even kill their prey. With IBT at times you will come across some half decent rocks or even branches that are ready to throw like a spear helping you to catch a tasty dinner. The joys of this are you can recollect the stone or makeshift spear and use it again. Though, if the spear lodges into your target, it may run away with it. With the new HUD system you can see how many stones or sharp makeshift spears you are carrying but carrying capacity is limited.

That's it for this week.

Our Discord channel invite is open to any cryptonian here: https://discord.gg/Gr3kH9T
So jump in and drop us a line.

Cheers and enjoy our upgoats below, thanks to a ryivhnn@ryivhnn

IBT Survival Island - Regular Update | Ecency