IBT Survival Island - Regular Update

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In these weekly updates we will bring fresh content to Hive, in the form of our game coding experiences; IBT is a developing PC game - the one to have future Crypto interactions.

The work continues.

Daytime, nighttime save time?

Anyone who is familiar with the last 2 demos released (Yes, we know it was a long time ago!) the day night cycle was not working correctly. This feature is important for our next demo and it is probably one of the reasons why it has been held up. We did have a save disaster earlier this year which also held things up but we are on the go again. Anyhow, we have managed to get the time to save, the day, the date but not the sun position. Hopefully we will nail it soon and get the next demo out........(umm watch this space!)

The life of an IBT animal

Since we are trying to go for realism, (even for a game) the animals on IBT Island need some half decent AI. So far up to date they eat, rest, run from noise or if they visually see an enemy or predator they run away. When the sun starts to set they will also head home or to a safe place which will give some of us hunters a place to sit and quietly wait. Don't make too much noise because they will hear you. Recently we have managed to get them to die now also if hit by certain objects. We started with stones first since the human race used stones for thousands of years to crush the skulls of their enemy and prey. Currently there are a few small animation issues that we will try our best to iron out but a lot of bugs will be needed to be reported by our IBT community since some things can be overlooked. For us it is important that our next demo release has some content that will make the game more interesting and a little less sim city.

That's it for this week.

Our Discord channel invite is open to any cryptonian here: https://discord.gg/Gr3kH9T
So jump in and drop us a line.

Cheers

IBT Survival Island - Regular Update | Ecency