Most of the games on hive like Dcity, Rising Star, and splinterlands have their ups and downs in terms of money that you can earn currently.
Last year, I was earning around 250$ in dcity in a month, now, it is around 20$. The market crash have halved my rising star earnings.
Sure there is money aspect in playing the games. And that's why I don't feel bad when I spend my time in understanding and playing these games.
When I used to play traditional games like PUBG, Call of Duty etc, sometimes I would feel like I was wasting my time, which could be well spent somewhere else.
Now, even though it's difficult to earn a substantial amount of money by playing these games(unless someone has invested a lot of time and money in these games), the small incentives to play these games is fun.
You can earn and invest it back into these games. And that's what I have been doing.
THe assets(NFT's) of these games, could easily 5-10x in the next few years.
That's where all the fun is.
RE: Will A Different Entry Point Incentives To P2E Games Drive Global Adoption?