RE: RE: Splinterlands Economics: The 10,000 Hour Rule
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RE: Splinterlands Economics: The 10,000 Hour Rule

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4y

It also helps to be really passionate about what you're going to put your focus on doing. 10K hours is alot to think about. Thinking about spending an hour or two a day on building a skill isn't as daunting. But all that time adds up. !CTP !ALIVE