Super Mario Bros 2 (Nintendo NES) - Analysis

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Hello to all Hiveros who love videogames... Welcome once again to another gaming content of my authorship.
This time I bring you another retro classic of the trunk of memories, the title of which I will talk today, belongs to the saga that has the most iconic character of all time in the world of video games, today I bring you a strong analysis of "Super Mario Bros 2" for the "Nintendo NES".
And without further ado, just get comfortable and let's get started ;)

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A Jewel that was left in oblivion!

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When talking about "Super Mario Bros" it is most likely about something epic in the world of videogames, in those times of yesteryear when its first installment made a worldwide stir, the developers had a great goal in front of them, they had to create something better or as similar to that gigantic monster they had created in its previous installment. The job was not easy, everything was a great expectation about it, but who would imagine our favorite plumber with his friends throwing their enemies through the air and digging up onions to use them as a weapon, something crazy but true... Something surely got out of control.
"Super Mario Bros 2 was released in 1989 in the United States, and in 1992 it was released in Europe. This title would be the sequel of one of the most famous games in the gaming industry, but despite that, this second installment was not at the height of the first and that had new aspects quite innovative for the date.
I can imagine that maybe all these aspects were too innovative for the taste of all fans, since this installment would become a copy of a Japanese game called "Yume Kojo: Doki Doki Panic", for those who did not know this, it is just as I say, that's why from the beginning we get the first impression that the game has nothing to do with our favorite plumber.
"Super Mario Bros 2" is simply a copy of the game I mentioned before, only that only the main characters were changed, since the enemies that appear in the game were not touched at all. In a way, all this generated a completely new and completely parallel adventure, so to speak. An important fact for those who don't know is that in Japan, "Super Mario Bros 2" is known as "Super Mario Bros: The Lost Level". This version of which I speak to you today, would make its appearance in Japan for the year 2007 (Late but sure xD).

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A good game of the platform genre. But can you say it's a good Super Mario Bros game? I doubt it x.X

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This second installment of "Super Mario Bros" has 7 worlds, each of them with 3 levels, except the last one that only has 2 levels. Each time we start a level we have the possibility of choosing one of the main characters, among them we have Mario, Luigi, Toad and the Princess. With respect to the characters I can say that each of them stands out more in a particular skill, but I can also say that Mario would be the most balanced of all, Luigi stands out for being the best at jumping, Toad stands out for being the fastest and the Princess stands out for being able to fly momentarily.
As I have been saying before, this second installment is characterized in some ways by all the novelty that brings unlike its predecessor, the dynamics is totally new, you can pick up objects from the ground as vegetables and even use the enemies themselves to throw them (I have to say that I find this quite funny, the simple fact of jumping on an enemy, then lift it and throw it through the air is a mess that causes a lot of laughter). It can also be said that this title brings a bit of "Bomberman" because we can even throw bombs to knock down walls xD.

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As we progress we will find mushrooms that will make us grow, but these will be hidden inside a secret door, these doors can be unveiled by finding the potions and throwing them in any direction.
In the world of "Super Mario Bros 2" we will have enemies like stars, ninjis, bezzos, bob omb bombs and also small masked enemies. At the end of each level we will find a boss, this will be a dinosaur that will throw its eggs out of its mouth (How weird that reads, but I'll leave it at that hahaha xD).
On the other hand the worlds that shows us this second installment of "Super Mario Bros" are quite wide, in these worlds we will find deserts, dark caverns, large prairies and even go jumping between the clouds.

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In each of the worlds there is a key, this is used to access the chambers where the final bosses are and thus be able to face them, among these evil bosses we have the following, the bomb thrower "Mouser", the fiery "Fryguy", the rock breaker "Clawglip" and the fire spitter "Triclyde". The best and only way to beat them all is to throw any number of items (That's fun xD).

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For the 7th and final world, we will find the evil "Wart", we will realize that this jerk keeps prisoner several creatures that make life in the world of "Super Mario Bros 2".
This stupid final boss will spit bubbles at us (Really? A final boss spitting bubbles, they have gone too far -.-), he will open a machine releasing vegetables every so often, the idea is to catch them long before they fall to the ground, then throw them to the stupid bubble spitter, ie, burst all the vegetables in his mother xD. Hitting him 7 times will be enough to defeat him.
Finally we will have to enter a room that will have a vase in the center, we must remove the plug that blocks it, so that all those who are imprisoned can get out.

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At the end the game shows us that everything has been a miserable dream of Mario (imbecile, stupid shit this one, so much mess for a simple dream).

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And colorin colorado... This analysis is over... END!

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The second image in Gif format was taken from the web, by clicking on it you will be redirected to its link page... All the other images that I showed in this content are of my total authorship, I took and edited them directly from the original game which I run in my VirtualNes emulator for PC. Thanks for visiting me and taking your time to read me, see you soon!
Super Mario Bros 2 (Nintendo NES) - Analysis | Ecency