0X looking interesting...

kuching(50)
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8y

Trading digital collectibles is a huge business. In the U.S. alone, people spend more than $188 billion on purely digital items. Gamers spend an estimated $50 billion annually buying digital outfits and “skins” for their weapons and characters. It is remarkable how much people pay for intangible digital items. s-l1600_12_ccce63ff-0697-4a01-ae28-2b536080cc9d_1024x1024@2x.jpg

0X looking interesting... | Ecency