Without going into details, the current situation in tournaments presupposes team play. equality of conditions in the league and the progression of payment for attempts forces us to split the gameplay into three components. For this, a team requires at least three players with different mindsets.
It is extremely difficult for one player to succeed against a team approach. This is at least time-consuming, and at most costly in terms of money spent on attempts.
It’s also very difficult to play with one set of cards with the maximum level when you are promoted from a high league to the first league. At a minimum, you will need the help of a neighbor who will let you play with his cards in a friendly manner while you climb up the leagues.
If you are angry about the team approach to competition (or rather, such a fight for a pool of awards), then I can give you the example of Formula 1 racing. there is a team game where satellites help one team member become a champion. no one shouts that this is not fair. no one limits the number of cars from each team to one. otherwise the race will cease to be spectacular.
however, we are the only ones who openly talk about the fact that we play as a team. the rest choose to use the same strategy as above, but do it anonymously. and are quietly sucking up the pool of rewards and don’t care about the game, unlike us. and those who are familiar with economics know very well that development is precisely the presence of competition, and not its absence.
At one time I came across players who had pronounced individualism. they maniacally did not want to share their work. Apparently they were worried that they would be left with nothing. I can assume that it is precisely these players who are most outraged by the presence of multi-accounts. because with their individualism they turn into mediocre players.
As practice has shown, if you unite and share your gaming experiences and strategies, as well as game cards, the final result is much better. It is this fact that irritates those who have followed the path of a loner.
and here there are essentially two choices. or start supporting team play in this type of tournament, which will give competition and more spending on attempts (there is an example of guild brawls). or reduce everyone to the level of mediocrity. when everyone has only one account. and you play one free try and maybe a second paid one. and then how lucky you are with the prizes.
in the chat they repeatedly offered various options for tournaments where teamwork is absolutely not needed. and since part of the pool is set aside for certain tournaments, another option for developing the game is to create in parallel a type of tournament that will appeal to bright individualists.
Which tournament would I play myself?
I certainly understand that every sandpiper praises its own swamp. But I adhere to the principle: if you reject, offer. any changes should provide new opportunities.
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