Hello everyone, my name is (Kalu Samuel), and it is my pleasure once more to anchor this tutorial for the Newbies Initiative programme.
Before you read this tutorial, it is expected that you have read the Tutorial on Blockchain Games, where I introduced us to the world of Blockchain games.
By way of summary, I said that there are four major features of Blockchain games:
With this foundational knowledge of Blockchain game, let us have look at Rising Star game and present a tutorial to help everyone understand the basics of the game.
Rising Star is an NFT music career game built on Hive Blockchain, where users begin their musical career as a lowly busker and work their way to the global stage by becoming a mega star.
It is a Free to Play game, and a Play to Earn game. In other words, you can play Rising Star without investing a dime, yet you earn from it as well.
Each mission you carry out earns you Starbits token (the in-game crypto) and takes you a step closer to become a super star. Along the line, you can build your band, have more fans, increase your skills, take musical lessons and purchase more NFTs to increase your STATS in the game as well as your chances to earn more.
The major requirement for playing Rising Star is owning a Hive Account.
Rising Star is accessible via Mobile and Laptop browser. For Laptop users, you can easily log on to risingstargame.com and use your Hive Keychain extension to easily log in to have access to the game and play as well.
However, for mobile users, you need to follow the steps below:
Beside the Rising Star logo you have the following icons: Home, Missions, Card, Achievements, Trophy, FAQ (How to Play), and a link to Rising Star trending post on Hive, Discord Server and Facebook.
You will also see the game level, energy level, account name and amount of Starbits/Starpro in your wallet.
At the top left section of the image, we have the following details:
At the top right section of the image, we have the following details:
At the bottom left section of the image, we have the following details that show the different missions available in each location/zone. For instance, the zone selected is Home Town. These are the missions available:
The bottom right section shows the details of the Mission, which includes:
Your diary or information showing the rewards you receive from each mission (starbits, pizza, etc) and the option to share it on Twitter.
When you first begin to play Rising Star, you will only have access to the Mission called “Illegal Busking” located in your Hometown zone, but overtime you will begin to play more missions and unlock new zones as you gain fans and XP.
If you do not have the required number of fans or levels to play a mission, you will not be allowed to play the mission until you have fulfilled the requirements.
The higher the mission, the higher the required levels and fans. This also increases your earning potentials and XP to be received.
Click on START, and after the set duration, you will get an update on your diary about the information of the gig, how much you earned and how many fans you've got.
When you conquer the different stage levels in your hometown, then you can move over to other locations for Country Tour.
To go higher in level, you need to play more missions and automatically level up with your earned XP.
You need energy to complete every mission, and every mission has its unique energy requirement; some may require more, while others may require less. However, every 1% of your energy takes 5 minutes to refill: 100% = 500 minutes (8 hours and 20 minutes). Although you can increase your energy with coffee boast and pizza.
When you have more fans, you get to play higher levels. There are two types of fans:
The more luck you have, the more drunk fans you may get.
Equip yourself with more skills to combat your ego and earn more. You can do this by taking music lessons (in the game) or buying cards with more skills.
When you have more fans than your skills, the Ego meter increases. This implies that you will earn fewer starbits in your missions. To earn maximum starbits in your mission, ensure to balance your skills and your fans.
The Income Modifier (IM) is used as part of the formula that decides your ranking.
You can earn on Rising Star by simply playing the standard missions. This will earn you from 1 starbits token upwards, depending on the game level.
The minimum starbits that can be withdrawn is 1000 starbits, and this could be swapped in the Decentralized Exchanges to Swap.Hive or to other tokens.
You could use the starbits to also purchase some NFT cards to increase your earning potential.
Starpro is another in-game currency on Rising star, but this can be earned by placing a bid each day on the Music Promoter mission.
The cards in Rising Star are NFTs such that: you own them (ownership rights), you can use them in the game (use case) and you can sell them off to earn (earning possibility).
The categories of card include: People, Instruments, Vehicles, Boosters, Others, Crafted, Records, Festival and Fanclub.
Each of these categories have their unique features: fans, skill, luck and IM.
The boosters help boost your fans, skills, XP or Energy.
NB: purchasing energy boosters helps you play for longer time; and PIZZA boxes also helps you keep slices of PIZZA.
These cards could be sold or purchased in the in-game Marketplace of Rising Star game using the starbits token or Swap.Hive.
As I earlier mentioned, Rising Star is a Free to Earn game such that without investing a dime you can dedicate your time to play and earn more starbits. Then you can go ahead to use the starbits to purchase NFTs to boost your gaming experience, and increase your earning possibilities.
Rising Star is a Blockchain game on Hive just like Splinterlands, Hashking, Dcrops, PsyberX, Cryptoshots, and Ragnarok.
These blockchain games provide a cool way of earning and having fun on Hive.
I may not be your favourite author, but you can journey with me to help me develop my writing skills. I am always open to criticism, correction and learning 🥰.