Thank you so much bro
I'm grateful
Well from what I've learnt so far, the fact is that the strategy is a combination of many things.
*Try to consider these tips which I formulated so far.
- CHOOSING YOUR PLAYERS FOR LINE UP
- Make sure your first 2 or 3 cards are short range attackers so that they can go head-on with the opponent's first line up.
- Do not use only long range attackers at that first line up because they will receive multiply hits without even attacking their opponents.
Let me give you a relatable example:
An arrow man and a swordsman going head on.
You know the arrow is a long range tool where you can shoot from far distance, while the sword requires that you are close to your opponent to fight him.
In @splinterlands game, when the arrow man is the next opponent in the line (that is, short range) to fight heads on with the swordsman, the arrow man will not move or kill the swordsman. Because he is not a close range warrior. So here, the swordsman will defeat the arrowman without receiving a hit from the arrowman.
That is why you need to consider putting close range warriors first so that they can go head-on with the opponents.
- Your first card should have good health (5 and above), speed (3 is nice, minimum of 2), shield if possible and special style will be helpful. Just like the Venari Knifer of earth Kingdom. The card has
- 7 (heart) life
- 4 speed
- 2 Melee attack effect
- With an additional style of Thorns... what it means is that, if you attack it head-on, you will be affected by its Thorns also. So this is a great game to be the first in line. So it can kill a card either by attacking the card head-on or by receiving a hit from the card head-on. Its a win-win (attack and defense strategy for just a card)
After you've considered the card that will be first in line, make sure the next card is also a Melee attacker so that if the first card is knocked out, the second card can still go head-on with the opponents. Consider the speed, life and attack of the card, also consider shield.
Your third card should be a melee attacker or a magic attacker. Magic attackers can either attack from closed range or long range.
then your other cards should be long range attackers so that while the first game is going head-on, then can also attack from where they are. Some games attack by shooting fire or arrow from where they are, while others attack by jumping from their own 2nd line to attack the opponent (sneak). Consider using them because they will help defeat or weaken the opponents cards even before they get to the first line up to go head-on.
- Choosing your Summoner
If you look below the Summoner, you see +1❤ or +2🛡 or -❤... etc, what it means is that
if it is a + plus, then when the game begins it distribute the stat to all the cards. For instance a +1❤ means that all my team members will have extra life each. A +1🛡 will mean that all my players will be given an extra shield at the beginning of the game.
if it is a - minus, then it is an attack against your opponent. -1❤ means that all the opponents team will lose a life at the beginning of the game... A -magic attack will mean that all the opponents card will be attacked with the magic attack.. and you know that the magic attack is dangerous and it never misses.
Just try these few tips for now...
Remember to use this image below to relate with what I'm saying
RE: My First Biggest Win as a Novice on Splinterlands