RE: RE: Enhancing The New Player Experience In Splinterlands
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RE: Enhancing The New Player Experience In Splinterlands

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2y

That certainly can be a part of it.
Still I feel like one of the main issues early on is simply the complexity of the whole thing.
The amount of cards to choose from are pretty overwhelming if you are new.
That's why I'd love to have that early unlock spree.
It's fun and motivating while at the same time it removes a lot of the initial complexity.