You guys @tydynrain and
@savvytester had a great convo that I am just seeing!
Generally speaking, this Battle Card game is designed to be simpler to play than something like Splinterlands which in my opinion has gotten difficult to keep up with its increasing complexity. But we still use the basic Splinterland rules where Melee is face to face and Range is from a distance.
In the 6 cards vs 6 cards format, coming "soon", there are 2 rows of 3 cards on each side, to start. A Range in the front row CAN attack but it attacks diagonally to the Other Row which is in its nature to attack at a distance with its arrows.
Also, Gems are coming to PEPE Game, and have been in the Battle Game at MetaRobots for years. Gems add stat boosts and potentially new abilities to existing cards.
We already have multiple tokens. The second token is GOV and it is, you guessed it, a governance token like SPS in Splinterlands. And like Splinterlands it is airdropped based on your VOLT Power once a week. You'll need at least 1000 VP to get 1 GOV. The GOV token will be tradeable and will not be pegged to anything so it will find a price based on supply and demand.
Thanks for the mention so I could chime in on your various topics of interest in this awesome thread!
RE: Pepe Game 10/30