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That's one I've interacted a lot with :)
I also added the requests.Session structure you suggested earlier. It seems quite convenient, but I think I ran into some rate limiting issues when I tried to download a lot of previous brawl data with it. Did you experience anything like that with it?
Quick search tells me that I can add an event hook to manually introduce a lag, but I'd rather not if there is any more standard solution available.
RE: Updates to spltools. Classes for Brawl data