Today, I want to share one of my 3D models, which I made for my Augmented Reality app called "FutureAR". Inside this app is a funny AR game in which bad ants have to be shot to defend good ladybugs. I will show the different creation steps of the ant. Let's get started!
First of all, I looked up some ant reference pictures. With these images I began modeling the ant in Maya. Maya is a professional 3D suit. Because I wanted to use the ant as a character with animations, I had to rig the whole ant. "Rigging" means to create a "skeleton" with joints which can be moved with the mesh. After I was done, it looked like this:
Then I needed textures. For this step, I exported the ant to a program called Substance Painter 2. Inside Substance Painter you can texture a 3D model. It wasn't that hard to texture the ant because a ant is mostly black. So I used some shiny leather like texture. The eyes have a hexagon texture on it, which in my opinion gives a really cool look.
I hope you like the 3D model and the textures of the ant. I only do this in my free time so I'm not the best :D Feel free to check out my other post about how I made the treasure chest for my VR game VR Dungeon: https://steemit.com/art/@jbp/i-created-a-new-treasure-chest-for-my-vr-game-vr-dungeon
Also, here is the link for my augmented reality app if you're interested in it: FutureAR
Feel free to leave a upvote and a comment! I appreciate it.
@jbp