RE: RE: Triangle Strategy - 1st Impression - Fighting & Other Mechanics
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RE: Triangle Strategy - 1st Impression - Fighting & Other Mechanics

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4y

There are many aspects you mentioned that sound interesting: evolving camp / base, recruitment, movable camera, positions and combos in battles, convictions and the branching story.

I am especially curious about the consequences of choices too. And I once read that there may be variables in the story depending on how well you did in key battles. I hope that's true as I'd definitely enjoy repeating a battle over and over until the best outcome is reached :D