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JUMPS: All jump instructions have a single operand that is the address where the program would jump, as you can see in the table.
IV. CONCLUSIONS
We were able to use tools to disassemble programs in order to find vulnerabilities in the logical structure of protection and after being analyzed we can reach the point of cracking of the program itself.
This work serves as a basis for developing this same procedure in any other program that we want.
Due to the growth of the industry, shareware programs, ie trial versions for limited time or with reduced functionality with possibility of later to buy it and thus to unlock its functions, the crack removes the imposed limits of time and functionality when A programmer creates and applies it.
V. REFERENCES
• http://www.gamerztools.net/foros/showthread.php?598-Introducci%F3n-al-Cracking-con-OllyDbg
• http://www.pablin.com.ar/computer/info/cracking/cracking.htm
• http://www.mirrorkarpoffespanishtutor.comxa.com/archivos/kf_tutor10.html
• http://www.taringa.net/posts/info/828308/manual-de-Assembler.html
• http://www.wikilearning.com/curso_gratis/curso_de_cracking/4207-2