RE: RE: Battle mechanics in detail
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RE: Battle mechanics in detail

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7y
  • First shooting is not really a problem due to shield regeneration. Check some different setups and you will see that it matters more which shield breaks first which depends on formation and setup.

  • If you have equal numbers then losses are dramatic indeed. With bigger and more diverse fleets the losses are spread out more.

  • You can be active as defender and use self support. With self support you will have an advantage as defender as you can influence the match-up. I think it is fine that defenders which are not active have a small disadvantage.

  • Yes. It is a game and it is not realistic but we need to simplify it as no one can manage 3D fights with multiple ships in a web browser.

Happy to hear your constructive improvement suggestions that are realistic to implement. (Unfortunately we will not be able to implement 3D fights in virtual realty. ;-)

@jarunik: First shooting | Ecency