There is a reason why chess engines are not allowed in competitions. Competition is not about cheating. What would be the point if everyone could become chess grandmaster by using Stockfish or other chess engine? Yes, they are people who still try to use them either online (on chess.com, lichess.org etc) or in official competition, but that doesn't mean they should be allowed.
Splinterlands needs human only areas because otherwise it's not really a game. If you remove skill and time/engagement aspect and keep pretending it's still a game, maybe we should remove assets too to make it easier for new players. And then we can remove gameplay mechanics because it's not really needed. It will be just RNG simulator and one player gets 1 and the other gets 0. But some people will argue it is still the game.
And no, battle helpers are not leveling the playing field, they are destroying it. The same way chess engines would destroy it in official chess competition.
I understand that you, as part of xbot team, want your product to earn money. But if your product is destroying some aspect of Splinterlands, it's not a good thing.
RE: XBOT's stance on Battle helper (Proposal 8470)