A lot of good points here. I think for the time being there is just way too much of everything but players. It might be harder to build a bot farm now from scratch but it's still profitable for players who already own the accounts and the bots to keep them going. I wouldn't be surprised to find out that only 10% of the players are human right now. The rest bots dutifully farming and selling everything they get to a stagnant player base. I hate burning tokens but DEC needs some serious burning mechanics right now and more meaningful utility, not less. Especially if they are about to double the rewards pools with the new formats.
I think the game is dead in the water until land fully launches sometime next year (maybe). And then they need to refrain from flooding the game with another mega release of cards to undo the good that land does. If they do another mega release after land I don't see how they can recover. With them now saying Rift Watchers is going to also be 10x of dice, It seems likely that it's just a matter of time before they destroy this game by treating it like a perpetual kickstarter project. With 100 employees now, I think they might feel the need to do just that in order to keep paying them.
Besides the fact that they said lots of cards would be needed to land (bullish for next year) and they would revamp rewards so that renting and owning were prioritized over free cards, everything else I saw in the AMA was bearish to me. 🤷♂
!PGM
!WINE
!LOLZ
RE: Splinterlands | Market Cycles Explained & Prediction