Words
101
Reading
1 min
Listen
Play
5y
It seems like the devs didn't over estimate demand but try to perfectly meet it. That's a mistake when it comes to assets that are supposed to have some scarcity but CL packs lasting 6 months to a year I think was well in the plans. Also they were asked recently if they'd consider cutting the rewards card run and they said no because they'd just have to make new ones if they did.
I wish their goals were different in these releases but I think they nailed them as far as what they wanted to happen.
!PGM
!WINE
!LOLZ
#THGAMING
RE: Splinterlands | Still Worth The Investment ? (4 Months Later...)