IBT Survival Island - Weekly Update

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The latest demo has been out for a week now and we gained some great feedback and reviews - thanks muchly to everyone who took the time to test and even create review posts, fantastic!

I will be adjusting reserved tokens accordingly. You never know one day SMT's might come and if not, enjoy the Hive Upvotes - Remember the more reserved tokens, the larger the upvote you get from the bot - I may even be powering up the bot further shortly :)

As per usual we continue our efforts and prepare for the next demo. At this point we are weighing up moving straight to formal release, but there is no rush so I think another couple of demo's tops now.

AI WORK - How things behave and interact in the game

IBT Island will be having animal AI soon and the tests have worked pretty well so far. This recent test is for collision and waypoints. For example, Was the waypoint reached? Was the waypoint random? Did the waypoint have a radius of 2-3metres where the AI needed to stop? Did the AI walk through a wall or did the collisions work? Did the AI go up any stairs? Honestly it's not simple making a game but once you work something out it becomes more and more exciting and closer to becoming a really good game.
We decided to use human shapes first instead of the animals because we didn't want to create a spoiler video of what animals we have.

What lies in this coffin below....Well you will have to play the next demo to see, WARNING! release that which lies inside at your own risk!

That's it for this week.

Our Discord channel invite is open to any cryptonian here: https://discord.gg/Gr3kH9T
So jump in and drop us a line and help with some testing (score some tasty reserved tokens).

IBT Survival Island - Weekly Update | Ecency