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happyme
@happyme
72
Jack of all trades; master of none!
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1191
Following
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Location
Canada
Created
2017-05-17 19:06
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happyme
steemace
2026-06-28 17:43
Zombie Adventure (Darkness) - Game 119 - Day 8 (June 28, 2026)
Objective: Turn on the lights and kill off any remaining zombies (if they are not too far away). Players can see a spreadsheet with their inventory and health here: ctrl + L-click OR R-click and choose
$ 0.204
38
4
happyme
steemace
2026-06-27 18:17
Zombie Adventure (Darkness) - Game 119 - Day 7 (June 27, 2026)
Objective: Turn on the lights and kill off any remaining zombies (if they are not too far away). Players can see a spreadsheet with their inventory and health here: ctrl + L-click OR R-click and choose
$ 0.286
51
24
happyme
steemace
2026-06-26 17:26
Zombie Adventure (Darkness) - Game 119 - Day 6 (June 26, 2026)
Objective: Turn on the lights and kill off any remaining zombies (if they are not too far away). Players can see a spreadsheet with their inventory and health here: ctrl + L-click OR R-click and choose
happyme
steemace
2026-06-25 17:05
Zombie Adventure (Darkness) - Game 119 - Day 5 (June 25, 2026)
Objective: Turn on the lights and kill off any remaining zombies (if they are not too far away). Players can see a spreadsheet with their inventory and health here: ctrl + L-click OR R-click and choose
happyme
steemace
2026-06-24 17:03
Zombie Adventure (Darkness) - Game 119 - Day 4 (June 24, 2026)
Objective: Turn on the lights and kill off any remaining zombies (if they are not too far away). Players can see a spreadsheet with their inventory and health here: ctrl + L-click OR R-click and choose
happyme
steemace
2026-06-23 17:11
Zombie Adventure (Darkness) - Game 119 - Day 3 (June 23, 2026)
Objective: Turn on the lights and kill off any remaining zombies (if they are not too far away). Players can see a spreadsheet with their inventory and health here: ctrl + L-click OR R-click and choose
happyme
steemace
2026-06-22 17:01
Zombie Adventure (Darkness) - Game 119 - Day 2 (June 22, 2026)
Objective: Turn on the lights and kill off any remaining zombies (if they are not too far away). Players can see a spreadsheet with their inventory and health here: ctrl + L-click OR R-click and choose
happyme
steemace
2026-06-21 18:43
Zombie Adventure (Darkness) - Game 119 - Day 1 (June 21, 2026)
Objective: Turn on the lights and kill off any remaining zombies (if they are not too far away). Players can see a spreadsheet with their inventory and health here: ctrl + L-click OR R-click and choose
happyme
steemace
2026-06-20 18:14
Zombie Adventure - Game 119 (Turn On The Lights) - Sign up here
Turn The Lights On! Why are the lights out in this warehouse and who's the idiot that didn't place the light switch right next to the entrance? A new game will start as soon as we have enough players.
happyme
steemace
2026-06-19 17:22
Zombie Adventure (Keyless) - Game 118 - Day 25 (June 19, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with
happyme
steemace
2026-06-18 17:21
Zombie Adventure (Keyless) - Game 118 - Day 24 (June 18, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with
happyme
steemace
2026-06-17 19:41
Zombie Adventure (Keyless) - Game 118 - Day 23 (June 17, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with
happyme
steemace
2026-06-16 17:05
Zombie Adventure (Keyless) - Game 118 - Day 22 (June 16, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with
happyme
steemace
2026-06-15 15:24
Zombie Adventure (Keyless) - Game 118 - Day 21 (June 15, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with
happyme
steemace
2026-06-14 16:38
Zombie Adventure (Keyless) - Game 118 - Day 20 (June 14, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with
happyme
steemace
2026-06-13 16:02
Zombie Adventure (Keyless) - Game 118 - Day 19 (June 13, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with
happyme
steemace
2026-06-12 18:06
Zombie Adventure (Keyless) - Game 118 - Day 18 (June 12, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with
happyme
steemace
2026-06-11 17:59
Zombie Adventure (Keyless) - Game 118 - Day 17 (June 11, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with
happyme
steemace
2026-06-10 17:12
Zombie Adventure (Keyless) - Game 118 - Day 16 (June 10, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with
happyme
steemace
2026-06-09 17:25
Zombie Adventure (Keyless) - Game 118 - Day 15 (June 9, 2026)
Objective: Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it. Players can see a spreadsheet with