Proper Way To Cap FPS In Games

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First of all capping fps is a good way to get consistent frame rate but did you know that the game engine wouldn't be as good at frame limiting ?

Perhaps it's due to developer's not implementing it well into their game. Which leaves some annoying stuttering and I want to share my experience to better frame timing.

A software named Rivatuner Statistics Server or RTSS is a frame limiter tool that allows for optimal gaming performance by eliminating in-game engine fps limiter's problem.

Search for RTSS in Google, then you will see guru3d.com in search result.
rtss_v7_guru3d.png

Select Framerate limit and set to 60 or above to match your refresh rate /60hz/120hz/144hz/240hz

Turn on Show own statistics to see monitor it

Minimize your RTSS and it will run in background

Proper Way To Cap FPS In Games | Ecency