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Patch 8.16 Notes

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<header class="header-primary"><h2 id="patch-nexus-blitz-alpha">Nexus Blitz Alpha Test</h2>
</header>
    
        
            <blockquote class="blockquote context">
                We'll be kicking off a four-week alpha playtest of Nexus Blitz, a new experimental game mode, soon after the patch. <a rel="nofollow" href="https://euw.leagueoflegends.com/en/news/game-updates/features/play-nexus-blitz-alpha">Head to the alpha announcement</a> for all the info!
            </blockquote>
        
    

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<header class="header-primary"><h2 id="patch-champions">Champions</h2>
</header>
    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/aatrox/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Aatrox.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-aatrox"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/aatrox/">Aatrox</a></h3>
            <p class="summary">E passive healing against non-champions decreased. Charges granted on learning E decreased. R cooldown increased at early ranks.</p>
            <blockquote class="blockquote context">
                We've mostly gotten Aatrox's power level to a good place, but we still need to trim a bit of his laning strength to prevent him from being so much of a bully.
            </blockquote>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/AatroxE.png&amp;resize=32:" />E - Umbral Dash</h4>
            
                <span class="attribute">PASSIVE HEALING AGAINST NON-CHAMPIONS</span> <span class="attribute-before">33%</span> <span class="change-indicator">⇒</span> <span class="attribute-after">15%</span>
            
            
                <span class="attribute">CHARGES WHEN LEARNED</span> <span class="attribute-before">2</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1</span>
            
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/AatroxR.png&amp;resize=32:" />R - World Ender</h4>
            
                <span class="attribute">COOLDOWN</span> <span class="attribute-before">140/130/120 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">160/140/120 seconds</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/fizz/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Fizz.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-fizz"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/fizz/">Fizz</a></h3>
            <p class="summary">W damage ratio decreased. R damage ratio decreased.</p>
            <blockquote class="blockquote context">
                The Fizz buffs last patch overshot a bit, so we're pulling back on some of his newfound damage.
            </blockquote>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/FizzW.png&amp;resize=32:" />W - Seastone Trident</h4>
            
                <span class="attribute">ACTIVE DAMAGE RATIO</span> <span class="attribute-before">0.6 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.5 ability power</span>
            
            
                <span class="attribute">ON-HIT DAMAGE RATIO</span> <span class="attribute-before">0.4 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.35 ability power</span>
            
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/FizzR.png&amp;resize=32:" />R - Chum the Waters</h4>
            
                <span class="attribute">GUPPY DAMAGE RATIO</span> <span class="attribute-before">0.9 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.8 ability power</span>
            
            
                <span class="attribute">CHOMPER DAMAGE RATIO</span> <span class="attribute-before">1.1 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1.0 ability power</span>
            
            
                <span class="attribute">GIGALODON DAMAGE RATIO</span> <span class="attribute-before">1.3 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1.2 ability power</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/hecarim/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Hecarim.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-hecarim"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/hecarim/">Hecarim</a></h3>
            <p class="summary">Q base damage increased at later ranks. Q damage ratio increased.</p>
            <blockquote class="blockquote context">
                Hecarim is pretty weak currently, but we want to be careful about how we buff him. A bit more extended dps should help him shine in the mid-game without making him into a one-shot monster.
            </blockquote>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/HecarimRapidSlash.png&amp;resize=32:" />Q - Rampage</h4>
            
                <span class="attribute">BASE DAMAGE</span> <span class="attribute-before">55/90/125/160/195</span> <span class="change-indicator">⇒</span> <span class="attribute-after">55/95/135/175/215</span>
            
            
                <span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">0.6 bonus attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.7 bonus attack damage</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/orianna/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Orianna.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-orianna"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/orianna/">Orianna</a></h3>
            <p class="summary">Base magic resist decreased.</p>
            <blockquote class="blockquote context">
                Orianna excels at keeping enemies at range with her ball range and the crowd control it brings. We want to make sure that when her opponents do close the gap, they have a better shot at the kill.
            </blockquote>
            <hr class="divider" /><h4 class="change-detail-title">Base Stats</h4>
            
                <span class="attribute">MAGIC RESIST</span> <span class="attribute-before">30</span> <span class="change-indicator">⇒</span> <span class="attribute-after">26</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/quinn/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Quinn.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-quinn"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/quinn/">Quinn</a></h3>
            <p class="summary">Attack damage growth decreased.</p>
            <blockquote class="blockquote context">
                The only thing faster than Valor's movement speed is Quinn's burst, and the two combine to give her opponents little time to respond even if they see her coming.
            </blockquote>
            <hr class="divider" /><h4 class="change-detail-title">Base Stats</h4>
            
                <span class="attribute">ATTACK DAMAGE GROWTH</span> <span class="attribute-before">3</span> <span class="change-indicator">⇒</span> <span class="attribute-after">2.4</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/rakan/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Rakan.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-rakan"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/rakan/">Rakan</a></h3>
            <p class="summary">Health and armor decreased.</p>
            <blockquote class="blockquote context">
                High mobility and durability has always been a tricky combination in our game, and Rakan has become a dominant pick on the back of his. We're toning down Rakan’s durability in the early game to make him vulnerable in more matchups.</blockquote>
            <hr class="divider" /><h4 class="change-detail-title">Base Stats</h4>
            
                <span class="attribute">HEALTH</span> <span class="attribute-before">510</span> <span class="change-indicator">⇒</span> <span class="attribute-after">480</span>
            
            
                <span class="attribute">ARMOR</span> <span class="attribute-before">36</span> <span class="change-indicator">⇒</span> <span class="attribute-after">33</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/taliyah/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Taliyah.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-taliyah"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/taliyah/">Taliyah</a></h3>
            <p class="summary">Movement speed decreased. W cooldown increased at early ranks. R wall no longer grants vision.</p>
            <blockquote class="blockquote context">
                Taliyah's ability to shove and run around the map is putting too much pressure on other lanes. We're also trimming some hidden power from her ultimate.
            </blockquote>
            <hr class="divider" /><h4 class="change-detail-title">Base Stats</h4>
            
                <span class="attribute">MOVEMENT SPEED</span> <span class="attribute-before">340</span> <span class="change-indicator">⇒</span> <span class="attribute-after">335</span>
            
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/TaliyahWVC.png&amp;resize=32:" />W - Seismic Shove</h4>
            
                <span class="attribute">COOLDOWN</span> <span class="attribute-before">12 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">16/15/14/13/12 seconds</span>
            
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/TaliyahR.png&amp;resize=32:" />R - Weaver's Wall</h4>
            
                <span class="attribute"><span class="removed">removed</span>VISION</span> <span class="attribute-removed">Wall no longer grants vision</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/trundle/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Trundle.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-trundle"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/trundle/">Trundle</a></h3>
            <p class="summary">Q base damage decreased at later ranks. Q damage ratio increased at later ranks. Q attack damage sap duration decreased.</p>
            <blockquote class="blockquote context">
                Trundle's dueling potential is too high, even if he isn't building damage.
            </blockquote>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/TrundleTrollSmash.png&amp;resize=32:" />Q - Chomp</h4>
            
                <span class="attribute">BASE DAMAGE</span> <span class="attribute-before">20/40/60/80/100</span> <span class="change-indicator">⇒</span> <span class="attribute-after">20/30/40/50/60</span>
            
            
                <span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">1.0/1.05/1.1/1.15/1.2 total attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1.0/1.1/1.2/1.3/1.4 total attack damage</span>
            
            
                <span class="attribute">STOLEN ATTACK DAMAGE DURATION</span> <span class="attribute-before">8 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">5 seconds</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/tryndamere/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Tryndamere.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-tryndamere"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/tryndamere/">Tryndamere</a></h3>
            <p class="summary">E cooldown increased at later ranks.</p>
            <blockquote class="blockquote context">
                This buff has made Tryndamere too sticky, so we're reverting it.
            </blockquote>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/TryndamereE.png&amp;resize=32:" />E - Spinning Slash</h4>
            
                <span class="attribute">COOLDOWN</span> <span class="attribute-before">13/11.5/10/8.5/7 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">13/12/11/10/9 seconds</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/wukong/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/MonkeyKing.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-wukong"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/wukong/">Wukong</a></h3>
            <p class="summary">Q base damage decreased. Q damage ratio decreased.</p>
            <blockquote class="blockquote context">
                Wukong's burst damage is too high for a champion who has both a dash and invisibility to reduce the amount of time opponents have to respond.
            </blockquote>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/MonkeyKingDoubleAttack.png&amp;resize=32:" />Q - Crushing Blow</h4>
            
                <span class="attribute">BASE DAMAGE</span> <span class="attribute-before">30/60/90/120/150</span> <span class="change-indicator">⇒</span> <span class="attribute-after">10/40/70/100/130</span>
            
            
                <span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">1.1/1.2/1.3/1.4/1.5 total attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1.0/1.1/1.2/1.3/1.4 total attack damage</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/zoe/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Zoe.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-zoe"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/zoe/">Zoe</a></h3>
            <p class="summary">Passive damage decreased at all ranks. W damage ratio decreased.</p>
            <blockquote class="blockquote context">
                Zoe should do less damage when she doesn't land her skillshots.
            </blockquote>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/passive/Zoe_P.png&amp;resize=32:" />Passive - More Sparkles!</h4>
            
                <span class="attribute">BASE DAMAGE LEVELS 1-6</span> <span class="attribute-before">12/15/20/25/30/35</span> <span class="change-indicator">⇒</span> <span class="attribute-after">10/12/16/20/24/28</span>
            
            
                <span class="attribute">BASE DAMAGE LEVELS 7-10</span> <span class="attribute-before">48/53/67/73</span> <span class="change-indicator">⇒</span> <span class="attribute-after">34/40/46/52</span>
            
            
                <span class="attribute">BASE DAMAGE LEVELS 11-14</span> <span class="attribute-before">79/86/93/100</span> <span class="change-indicator">⇒</span> <span class="attribute-after">60/68/76/84</span>
            
            
                <span class="attribute">BASE DAMAGE LEVELS 15-18</span> <span class="attribute-before">109/117/126/135</span> <span class="change-indicator">⇒</span> <span class="attribute-after">94/104/114/124</span>
            
            
                <span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">0.325 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.2 ability power</span>
            
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/ZoeW.png&amp;resize=32:" />W - Spell Thief</h4>
            
                <span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">0.55 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.4 ability power</span>
            
        
    

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<header class="header-primary"><h2 id="patch-tanks">Tanks</h2>
</header>
    
        
            <blockquote class="blockquote context">
                Tanks haven't been feeling so hot in recent patches, so we're taking this opportunity to put more durability into their kits.
            </blockquote>
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/amumu/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Amumu.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-amumu"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/amumu/">Amumu</a></h3>
            <p class="summary">E passive now scales with bonus armor and magic resist.</p>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/Tantrum.png&amp;resize=32:" />E - Tantrum</h4>
            
                <span class="attribute"><span class="new">new</span>BONUS DAMAGE REDUCTION</span> <span class="attribute-after">3% bonus armor   3% magic resist</span>
            
            
                <span class="attribute">BASE DAMAGE REDUCTION</span> <span class="attribute-after">2/4/6/8/10 <em>(unchanged)</em></span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/leona/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Leona.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-leona"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/leona/">Leona</a></h3>
            <p class="summary">W cooldown decreased at later ranks.</p>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/LeonaSolarBarrier.png&amp;resize=32:" />W - Eclipse</h4>
            
                <span class="attribute">COOLDOWN</span> <span class="attribute-before">14 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">14/13/12/11/10 seconds</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/nautilus/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Nautilus.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-nautilus"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/nautilus/">Nautil

8000
us

W base shield decreased slightly early, increased at later ranks. W maximum health scaling decreased at later ranks. W duration and cooldown decreased.



W - Titan's Wrath

                <span class="attribute">BASE SHIELD</span> <span class="attribute-before">65/70/75/80/85</span> <span class="change-indicator">⇒</span> <span class="attribute-after">60/70/80/90/100</span>
            
            
                <span class="attribute">SHIELD SCALING</span> <span class="attribute-before">9/11/13/15/17% maximum health</span> <span class="change-indicator">⇒</span> <span class="attribute-after">9/10/11/12/13% maximum health</span>
            
            
                <span class="attribute">DURATION</span> <span class="attribute-before">10 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">6 seconds</span>
            
            
                <span class="attribute">COOLDOWN</span> <span class="attribute-before">18 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">12 seconds</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/rammus/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Rammus.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-rammus"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/rammus/">Rammus</a></h3>
            <p class="summary">W bonus resists increased.</p>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/DefensiveBallCurl.png&amp;resize=32:" />W - Defensive Ball Curl</h4>
            
                <span class="attribute">BONUS ARMOR</span> <span class="attribute-before">50/60/70/80/90%</span> <span class="change-indicator">⇒</span> <span class="attribute-after">60/70/80/90/100%</span>
            
            
                <span class="attribute">BONUS MAGIC RESIST</span> <span class="attribute-before">25/30/35/40/45%</span> <span class="change-indicator">⇒</span> <span class="attribute-after">30/35/40/45/50%</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/sion/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/Sion.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-sion"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/sion/">Sion</a></h3>
            <p class="summary">W health gain increased.</p>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/SionW.png&amp;resize=32:" />W - Soul Furnace</h4>
            
                <span class="attribute">MAXIMUM HEALTH GAIN FROM ENEMIES</span> <span class="attribute-before">3</span> <span class="change-indicator">⇒</span> <span class="attribute-after">4</span>
            
            
                <span class="attribute">MAXIMUM HEALTH GAIN FROM LARGE ENEMIES</span> <span class="attribute-before">10</span> <span class="change-indicator">⇒</span> <span class="attribute-after">15</span>
            
        
    


    
        
            <a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/tahmkench/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/champion/TahmKench.png&amp;resize=64:" /></a>
            <h3 class="change-title" id="patch-tahmkench"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/tahmkench/">Tahm Kench</a></h3>
            <p class="summary">Q slow duration and cooldown decreased. W duration decreased at later ranks. W cooldown significantly increased. W mana cost decreased. W cooldown now halved on enemy Devour.</p>
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/TahmKenchQ.png&amp;resize=32:" />Q - Tongue Lash</h4>
            
                <span class="attribute">SLOW DURATION</span> <span class="attribute-before">2 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1.5 seconds</span>
            
            
                <span class="attribute">COOLDOWN</span> <span class="attribute-before">6 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">5 seconds</span>
            
            <hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.15.1/img/spell/TahmKenchW.png&amp;resize=32:" />W - Devour/Regurgitate</h4>
            
                <span class="attribute">DEVOUR DURATION</span> <span class="attribute-before">4/4.5/5/5.5/6 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">4 seconds</span>
            
            
                <span class="attribute">ENEMY CHAMPION DURATION</span> <span class="attribute-after">Half ally duration <em>(unchanged)</em></span>
            
            
                <span class="attribute">COOLDOWN</span> <span class="attribute-before">14/13/12/11/10 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">28/25/22/19/16 seconds</span>
            
            
                <span class="attribute"><span class="new">new</span>YUMMY</span> <span class="attribute-after">Cooldown is halved on enemy cast</span>
            
            
                <span class="attribute">COST</span> <span class="attribute-before">90 mana</span> <span class="change-indicator">⇒</span> <span class="attribute-after">60 mana</span>
            
        
    

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<header class="header-primary"><h2 id="patch-runes">Runes</h2>
</header>
    
        
            <h3 class="change-title" id="patch-burst-runes">Burst Runes</h3>
            <blockquote class="blockquote context">
                The high burst damage present in the rune systems has overall warped lethality and game pacing, so we're pulling damage out of the worst offenders.
            </blockquote>
        
    


    
        
            <h3 class="change-detail-title"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/SummonAery_Rune.jpg&amp;resize=96:" style="padding-right: 10px; width: 54px;" />Summon Aery</h3>
            <p class="summary">Base damage decreased at early levels. Base shielding increased at early levels.</p>
            
                <span class="attribute">BASE DAMAGE</span> <span class="attribute-before">15-40 (at levels 1-18)</span> <span class="change-indicator">⇒</span> <span class="attribute-after">10-40 (at levels 1-18)</span>
            
            
                <span class="attribute">BASE SHIELDING</span> <span class="attribute-before">30-80 (at levels 1-18)</span> <span class="change-indicator">⇒</span> <span class="attribute-after">35-80 (at levels 1-18)</span>
            
        
    


    
        
            <h3 class="change-detail-title"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/Electrocute_Rune.jpg?v=2&amp;resize=96:" style="padding-right: 10px; width: 54px;" />Electrocute</h3>
            <p class="summary">Base damage decreased. Damage ratio decreased.</p>
            
                <span class="attribute">BASE DAMAGE</span> <span class="attribute-before">50-220 (at levels 1-18)</span> <span class="change-indicator">⇒</span> <span class="attribute-after">30-180 (at levels 1-18)</span>
            
            
                <span class="attribute">DAMAGE RATIO (AD)</span> <span class="attribute-before">0.5 bonus attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.4 bonus attack damage</span>
            
            
                <span class="attribute">DAMAGE RATIO (AP)</span> <span class="attribute-before">0.3 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.25 ability power</span>
            
            
                <span class="attribute">COOLDOWN</span> <span class="attribute-before">50-25 seconds (at levels 1-18)</span> <span class="change-indicator">⇒</span> <span class="attribute-after">25-20 seconds (at levels 1-18)</span>
            
        
    


    
        
            <h3 class="change-detail-title"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/Celerity_Rune.jpg?v=2&amp;resize=96:" style="padding-right: 10px; width: 54px;" />Celerity</h3>
            <p class="summary">Movement speed conversion into adaptive stat decreased.</p>
            
                <span class="attribute">ATTACK DAMAGE</span> <span class="attribute-before">9.6% bonus movement speed</span> <span class="change-indicator">⇒</span> <span class="attribute-after">6% bonus movement speed</span>
            
            
                <span class="attribute">ABILITY POWER</span> <span class="attribute-before">16% bonus movement speed</span> <span class="change-indicator">⇒</span> <span class="attribute-after">10% bonus movement speed</span>
            
        
    


    
        
            <h3 class="change-detail-title"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CheapShot_Rune.jpg?v=2&amp;resize=96:" style="padding-right: 10px; width: 54px;" />Cheap Shot</h3>
            <p class="summary">Base damage decreased at early levels.</p>
            
                <span class="attribute">BASE DAMAGE</span> <span class="attribute-before">15-40</span> <span class="change-indicator">⇒</span> <span class="attribute-after">8-40</span>
            
        
    


    
        
            <h3 class="change-detail-title"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/SuddenImpact_Rune.jpg?v=2&amp;resize=96:" style="padding-right: 10px; width: 54px;" />Sudden Impact</h3>
            <p class="summary">Lethality and magic penetration decreased.</p>
            
                <span class="attribute">LETHALITY</span> <span class="attribute-before">10</span> <span class="change-indicator">⇒</span> <span class="attribute-after">7</span>
            
            
                <span class="attribute">MAGIC PENETRATION</span> <span class="attribute-before">8</span> <span class="change-indicator">⇒</span> <span class="attribute-after">6</span>
            
        
    


    
        
            <h3 class="change-detail-title"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/Scorch_Rune.jpg?v=2&amp;resize=96:" style="padding-right: 10px; width: 54px;" />Scorch</h3>
            <p class="summary">Base damage decreased. Cooldown decreased.</p>
            
                <span class="attribute">BASE DAMAGE</span> <span class="attribute-before">20-60</span> <span class="change-indicator">⇒</span> <span class="attribute-after">10-30</span>
            
            
                <span class="attribute">COOLDOWN</span> <span class="attribute-before">20 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">10 seconds</span>
            
        
    

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<header class="header-primary"><h2 id="patch-summoner-spells">Summoner Spells</h2>
</header>
    
        
            <h3 class="change-detail-title"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/Heal.png?v=1&amp;resize=96:" style="padding-right: 10px; width: 54px;" />Heal</h3>
            <p class="summary">Cooldown decreased.</p>
            <blockquote class="blockquote context">
                In patch 8.6, Heal was crowding out other options in mid lane, so we lengthened its cooldown. This pushed both marksmen and mid laners onto teleport (which has had a much more notable impact on the meta), so we're reverting the Heal nerf.
            </blockquote>
            
                <span class="attribute">COOLDOWN</span> <span class="attribute-before">270 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">240 seconds</span>
            
        
    

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<header class="header-primary"><h2 id="patch-summoner-level">Summoner Level</h2>
</header>
    
        
            <p class="summary">You can now show off your summoner level and borders on banners in game lobbies.</p>
        
    

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<header class="header-primary"><h2 id="patch-end-of-game-lobby">End of game lobby</h2>
</header>
    
        
            
                <span class="attribute">BRB BATHROOM</span> <span class="attribute-after">When playing with a premade group, the status of each player will display above the “Play Again” button</span>
            
        
    

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<header class="header-primary"><h2 id="patch-bugfixes">Bugfixes</h2>
</header>
    
        
            <ul><li>Players are no longer blocked from creating custom games if they have dodged from champ select.</li>
            </ul>
    

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<header class="header-primary"><h2 id="patch-upcoming-skins-and-chromas">Upcoming Skins &amp; Chromas</h2>
</header>
    
        
            <p class="summary">The following skins will be released this patch. Grab the <a rel="nofollow" href="https://na.leagueoflegends.com/en/featured/league-displays">League Displays app</a> for full-res splash!</p>
            
                
                    <span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MechaAurelionSol_Splash.jpg" title="Mecha Aurelion Sol"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MechaAurelionSol_Splash.jpg&amp;resize=256:" /></a></span>
                    <h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MechaAurelionSol_Splash.jpg">Mecha Aurelion Sol</a></h4>
                
                
                    <span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MafiaBraum_Splash.jpg" title="Mafia Braum"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MafiaBraum_Splash.jpg&amp;resize=256:" /></a></span>
                    <h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MafiaBraum_Splash.jpg">Mafia Braum</a></h4>
                
                
                    <span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicEnchantressLulu_Splash.jpg" title="Cosmic Enchantress Lulu"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicEnchantressLulu_Splash.jpg&amp;resize=256:" /></a></span>
                    <h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicEnchantressLulu_Splash.jpg">Cosmic Enchantress Lulu</a></h4>
                
                
                    <span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicDefenderXinZhao_Splash.jpg" title="Cosmic Defender Xin Zhao"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicDefenderXinZhao_Splash.jpg&amp;resize=256:" /></a></span>
                    <h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicDefenderXinZhao_Splash.jpg">Cosmic Defender Xin Zhao</a></h4>
                
            <br />
                
                    <span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicQueenAshe_Splash.jpg" title="Cosmic Queen Ashe"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicQueenAshe_Splash.jpg" style="width:640px;" /></a></span>
                    <h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicQueenAshe_Splash.jpg">Cosmic Queen Ashe</a></h4>
                
            
        
    


    
        
            <p class="summary">The following chromas will be released this patch:</p>
            
                
                    <span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MechaAurelionSol_Chromas.jpg?v=1" title="Mecha Aurelion Sol"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MechaAurelionSol_Chromas.jpg?v=1&amp;resize=256:" /></a></span>
                    <h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MechaAurelionSol_Chromas.jpg?v=1">Mecha Aurelion Sol</a></h4>
                
                
                    <span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MafiaBraum_Chromas.jpg?v=1" title="Mafia Braum"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MafiaBraum_Chromas.jpg?v=1&amp;resize=256:" /></a></span>
                    <h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/MafiaBraum_Chromas.jpg?v=1">Mafia Braum</a></h4>
                
                
                    <span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicEnchantressLulu_Chromas.jpg?v=1" title="Cosmic Enchantress Lulu"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicEnchantressLulu_Chromas.jpg?v=1&amp;resize=256:" /></a></span>
                    <h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicEnchantressLulu_Chromas.jpg?v=1">Cosmic Enchantress Lulu</a></h4>
                
                
                    <span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicDefenderXinZhao_Chromas.jpg?v=1" title="Cosmic Defender Xin Zhao"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicDefenderXinZhao_Chromas.jpg?v=1&amp;resize=256:" /></a></span>
                    <h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicDefenderXinZhao_Chromas.jpg?v=1">Cosmic Defender Xin Zhao</a></h4>
                
            <br />
                
                    <span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicQueenAshe_Chromas.jpg?v=1" title="Cosmic Queen Ashe"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicQueenAshe_Chromas.jpg?v=1" style="width:640px;" /></a></span>
                    <h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/august/816patchnotes/CosmicQueenAshe_Chromas.jpg?v=1">Cosmic Queen Ashe</a></h4>
                
            
        
    

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<header class="header-primary"><h2 id="patch-your-shop-returns">Your Shop Returns!</h2>
</header>
    
        
            <blockquote class="blockquote context">
                Personalized discounts are back from <strong>August 16, 2018, at 19:00 GMT – August 31, 2018, at 07:59 BST</strong>.
            </blockquote>

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Patch 8.16 Notes | Ecency