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Heroes of the Storm PTR Patch Notes – February 26, 2018

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Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until March 5. As always, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


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Art

Heroes, Abilities, and Talents

  • Nova: Precision Strike has received updated visual effects.
  • Sgt. Hammer: Has received a custom Hearthstone animation.
  • Thrall: After learning the Thunderstorm Talent, a UI indicator will now appear under the Health bar of Thrall’s most recent Chain Lightning target.

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Design

Trait Quests

  • The following Hero Traits are now categorized as Repeatable Quests:
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Alarak: Sadism</strong></span></span>
    
        <ul>
            <li><span style="font-size:14px;">Quest progress visual and sound effects will now play when earning Takedown credit.</span></li>
            <li><span style="font-size:14px;">Alarak’s Sadism Quest will now appear on the in-game Score Screen (TAB)</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Diablo: Black Soulstone</strong></span></span>
        <ul>
            <li><span style="font-size:14px;">Quest progress and completion visual and sound effects will now play when Diablo gains Souls.</span></li>
            <li><span style="font-size:14px;">Quest completion will now appear in the Event Log on the left side of the screen.</span></li>
            <li><span style="font-size:14px;">Diablo’s Black Soulstone Quest will now appear on the in-game Score Screen (TAB).</span></li>
        </ul>
        </li>
    </ul>
    </li>
    

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Heroes

Specialist Support Warrior
Medivh Ana Sonya

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Specialist

Medivh

Medivh has received significant updates with today’s patch. Find his detailed changes below, and then head to the Sonya and Medivh Gameplay Updates blog for more insight behind these changes.

Stats

  • Health scaling increased from 4% to 4.5% per level
  • Health Regeneration scaling increased from 4% to 4.5% per level

Abilities

  • Arcane Rift [Q]
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Damage reduced from 200 to 170</span></li>
        <li><span style="font-size:14px;">Additional Functionality:</span>
        <ul>
            <li><span style="font-size:14px;"><strong>Quest:</strong> Hit 40 enemy Heroes without dying.</span></li>
            <li><span style="font-size:14px;"><strong>Reward:</strong> Permanently increase Arcane Rift’s damage by 75 and the cooldown reduction granted for hitting a Hero by 1 second</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Force of Will [W]</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Cooldown increased from 5 to 8 seconds</span></li>
        <li><span style="font-size:14px;">Mana cost increased from 50 to 60</span></li>
        <li><span style="font-size:14px;">Upon expiration, allies are healed for 20% of the damage absorbed</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Portal [E]</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Cooldown reduced from 20 to 16 seconds</span></li>
        <li><span style="font-size:14px;">Mana cost reduced from 75 to 65  </span></li>
    </ul>
    </li>
    

Talents

  • Level 1
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Winds of Celerity [Z]</span>
    
        <ul>
            <li><span style="font-size:14px;">Moved from Level 13</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Portal Mastery (Active)</span>
        <ul>
            <li><span style="font-size:14px;">Additional Functionality:</span>
            <ul>
                <li><span style="font-size:14px;">Portals can now be cast while in Raven form</span></li>
            </ul>
            </li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Raven’s Intellect (Z)</span>
        <ul>
            <li><span style="font-size:14px;">Additional Functionality:</span>
            <ul>
                <li><span style="font-size:14px;">Now also increases Health regeneration by 75% while in Raven form.</span></li>
            </ul>
            </li>
            <li><span style="font-size:14px;">Mana regeneration bonus reduced from 100% to 75%</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 4</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Bird’s Eye View (Trait)</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Mage Armor [E]</span>
        <ul>
            <li><span style="font-size:14px;">New functionality:</span>
            <ul>
                <li><span style="font-size:14px;">An ally now gains 25 Armor for 4 seconds the first time they enter a Portal.</span></li>
            </ul>
            </li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Raven Familiar [E]</span>
        <ul>
            <li><span style="font-size:14px;">Moved from Level 7</span></li>
            <li><span style="font-size:14px;">Additional functionality:</span>
            <ul>
                <li><span style="font-size:14px;">Now also Slows enemies by 30% for 2.5 seconds.</span></li>
                <li><span style="font-size:14px;">A Raven now joins an ally each time they enter a Portal</span></li>
            </ul>
            </li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Dust of Appearance (Active)</span>
        <ul>
            <li><span style="font-size:14px;">Adjusted Functionality:</span>
            <ul>
                <li><span style="font-size:14px;">Permanently increases vision range in Raven Form by 25%.</span></li>
                <li><span style="font-size:14px;">Activate to greatly increase Medivh’s vision range for 5 seconds, and reveal enemy Heroes in the area for 8 seconds. Does not cancel Raven form.</span></li>
            </ul>
            </li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 7</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">The Master’s Touch [Q]</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Arcane Explosion [W]</span>
        <ul>
            <li><span style="font-size:14px;">New functionality:</span>
            <ul>
                <li><span style="font-size:14px;">Deals 90 damage to nearby enemies when Force of Will expires. Also deals an additional 100% of damage taken, up to 365 bonus damage</span></li>
            </ul>
            </li>
            <li><span style="font-size:14px;">Explosion radius increased from 3 to 3.5</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;"><span style="color:#FFFFFF;"><strong>New Talent: Mystic Assault [Q]</strong></span></span>
        <ul>
            <li><span style="font-size:14px;">If Arcane Rift hits an enemy Hero, Medivh’s next Basic Attack within 6 seconds deals 40% more damage and Heals for 40% of the damage dealt</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;"><span style="color:#FFFFFF;"><strong>New Talent: Force of Magic [W]</strong></span></span>
        <ul>
            <li><span style="font-size:14px;">Preventing 268 or more damage with a single Force of Will grants Medivh 20% Spell Power for 12 seconds. This can stack up to 2 times</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 13</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Quickening [Q]</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Astral Projection [E]</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Circle of Protection [W]</span>
        <ul>
            <li><span style="font-size:14px;">Moved from Level 16</span></li>
            <li><span style="font-size:14px;">Now applies a talented version of Force of Will to nearby allies</span></li>
            <li><span style="font-size:14px;">Radius increased from 2.5 to 3</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Enduring Will [W]</span>
        <ul>
            <li><span style="font-size:14px;">Moved from Level 16</span></li>
            <li><span style="font-size:14px;">New functionality:</span>
            <ul>
                <li><span style="font-size:14px;">If Force of Will absorbs 268 damage, its cooldown is reduced to 3 seconds</span></li>
            </ul>
            </li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Reabsorption [W]</span>
        <ul>
            <li><span style="font-size:14px;">Moved from Level 16</span></li>
            <li><span style="font-size:14px;">Increases Force of Will’s Healing to 50% of the damage taken</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 16</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Arcane Charge [Q]</span>
        <ul>
            <li><span style="font-size:14px;">Moved from Level 7</span></li>
            <li><span style="font-size:14px;">Damage bonus reduced from 30% to 15%</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Stable Portal [W]</span>
        <ul>
            <li><span style="font-size:14px;">Moved from Level 1</span></li>
            <li><span style="font-size:14px;">New Functionality:</span>
            <ul>
                <li><span style="font-size:14px;">Reduces Portal’s cooldown by 25% and increases Portal duration by 50%</span></li>
            </ul>
            </li>
        </ul>
        </li>
        <li><span style="font-size:14px;"><span style="color:#FFFFFF;"><strong>New Talent: Temporal Flux (Passive)</strong></span></span>
        <ul>
            <li><span style="font-size:14px;">Basic Attacks reduce Medivh’s Heroic cooldown by 1 second. Hitting enemy Heroes with Arcane Rift reduces Medivh’s Heroic cooldown by 3 seconds</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 20</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Invisibility (Active) renamed to: Dust of Disappearance (Active)</span>
        <ul>
            <li><span style="font-size:14px;">No longer costs Mana</span></li>
        </ul>
        </li>
    </ul>
    </li>
    
LEVEL (TIER) Medivh Talents
1 (1) Winds of Celerity [Z] Raven’s Intellect [Z] Portal Mastery (Active) — —
4 (2) Mage Armor [E] Raven Familiar [E] Dust of Appearance (Active) — —
7 (3) Mystic Assault [Q] Arcane Explosion [W] Force of Magic [W] — —
10 (4) Poly Bomb [R] Ley Line Seal [R] — — —
13 (5) Circle of Protection [W] Enduring Will [W] Reabsorption [W] — —
16 (6) Arcane Charge [Q] Temporal Flux [Q] Stable Portal [E] — —
20 (7) Glyph of Poly Bomb [R] Medivh Cheats! [R] Guardian of Tirisfal [Q] Arcane Brilliance (Active) Dust of Disappearance (Active)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.

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Support

Ana

Abilities

  • Shrike (Trait)
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Added functionality:</span>
    
        <ul>
            <li><span style="font-size:14px;">Ana Heals for 50% of Shrike damage dealt to Heroes</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Healing Dart [Q]</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Healing reduced from 237 to 215</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Biotic Grenade [W]</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Adjusted functionality:</span>
        <ul>
            <li><span style="font-size:14px;">Amplified Healing now only affects Ana’s Healing output</span></li>
            <li><span style="font-size:14px;">Amplified Healing duration increased from 3 to 4 seconds</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Nano Boost [R]</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Cooldown increased from 50 to 60 seconds</span></li>
        <li><span style="font-size:14px;">Mana cost increased from 40 to 60</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Eye of Horus [R]</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Self-cancelling no longer places the Ability on a 10 second cooldown</span></li>
        <li><span style="font-size:14px;">Cooldown reduced from 60 to 45 seconds</span></li>
        <li><span style="font-size:14px;">Mana cost reduced from 75 to 45</span></li>
        <li><span style="font-size:14px;">Number of shots reduced from 8 to 6</span></li>
    </ul>
    </li>
    

Talents

  • Level 1
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Grenade Calibration [W]</span>
    
        <ul>
            <li><span style="font-size:14px;">Add base functionality</span></li>
            <li><span style="font-size:14px;">The amplified healing effect of Biotic Grenade now works on all healing</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Piercing Darts [E]</span>
        <ul>
            <li><span style="font-size:14px;">1st quest unlock</span>
            <ul>
                <li><span style="font-size:14px;">Range increase from 50 to 25%</span></li>
            </ul>
            </li>
            <li><span style="font-size:14px;">2nd quest unlock</span>
            <ul>
                <li><span style="font-size:14px;">Range increase from 50 to 25%</span></li>
            </ul>
            </li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Detachable Box Magazine (Passive)</span>
        <ul>
            <li><span style="font-size:14px;">1st quest unlock</span>
            <ul>
                <li><span style="font-size:14px;">New functionality</span>
                <ul style="list-style-type:circle;">
                    <li><span style="font-size:14px;">The self-healing for Shrike now also applies to non-Heroes</span></li>
                </ul>
                </li>
            </ul>
            </li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 4</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Aim Down Sights (Trait)</span>
        <ul>
            <li><span style="font-size:14px;">Shrike activation cooldown reduced from 10 to 3 seconds</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Air Strike [W]</span>
        <ul>
            <li><span style="font-size:14px;">Airborne duration reduced from 4 to 3 seconds</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 7</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Debilitating Dart (Active)</span>
        <ul>
            <li><span style="font-size:14px;">Cooldown reduced from 45 to 20 seconds</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Mind-Numbing Agent (Trait)</span>
        <ul>
            <li><span style="font-size:14px;">Spell Power reduction per Shrike stack decreased from 15% to 10%</span></li>
        </ul>
        </li>
    </ul>
    </li>
    

Return


Warrior

Sonya

Sonya has received significant updates with today’s patch. Find her detailed changes below, and then head to the Sonya and Medivh Gameplay Updates blog for more insight behind these changes.

Talents

  • Level 1
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Block (Passive)</span>
    
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Furious Blow [W]</span>
        <ul>
            <li><span style="font-size:14px;">Moved from Level 16</span></li>
            <li><span style="font-size:14px;">New functionality</span>
            <ul>
                <li><span style="font-size:14px;">Every fourth Seismic Slam deals 40% more damage and costs no Fury.</span></li>
            </ul>
            </li>
        </ul>
        </li>
        <li><span style="font-size:14px;"><span style="color:#FFFFFF;"><strong>New Talent: Tough as Nails (Passive)</strong></span></span>
        <ul>
            <li><span style="font-size:14px;">Every 12 seconds gain a stack of Block that grants 75 Physical Armor against the next Hero Basic Attack. Stores up to 3 charges. Cooldown refreshes 200% faster while Fury is active.</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 4</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Focused Attack (Passive)</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Shattered Ground [W]</span>
        <ul>
            <li><span style="font-size:14px;">New Functionality:</span>
            <ul>
                <li><span style="font-size:14px;">Seismic Slam deals 75% damage to all targets hit and its splash damage travels 66% farther.</span></li>
            </ul>
            </li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Mercenary Lord (Passive)</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;"><span style="color:#FFFFFF;"><strong>New Talent: Battle Rage (Active)</strong></span></span>
        <ul>
            <li><span style="font-size:14px;">Passively increases damage dealt to Mercenaries by 25%.</span></li>
            <li><span style="font-size:14px;">Activate to Heal for 10% of Sonya’s maximum Health. 30 second charge cooldown. Stores up to 3 charges.</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 7</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Follow Through (Passive)</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Ferocious Healing (Active)</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Shot of Fury (Trait)</span>
        <ul>
            <li><span style="font-size:14px;">Moved from Level 1</span></li>
            <li><span style="font-size:14px;">New Functionality:</span>
            <ul>
                <li><span style="font-size:14px;">Activate to instantly gain 50 Fury. 40 Second cooldown.</span></li>
                <li><span style="font-size:14px;">After casting Seismic Slam, your next Basic Attack deals 40% more damage.</span></li>
            </ul>
            </li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 13</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Aftershock [W]</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Spell Shield (Passive)</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">No Escape (Trait)</span>
        <ul>
            <li><span style="font-size:14px;">Moved from Level 16</span></li>
            <li><span style="font-size:14px;">Movement Speed bonus reduced from 25% to 20%.</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;"><span style="color:#FFFFFF;"><strong>New Talent: Ruthless [E]</strong></span></span>
        <ul>
            <li><span style="font-size:14px;">Whirlwind deals an additional 50 damage to Heroes below 33% Health. This damage does not generate additional Healing.</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 16</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Imposing Presence (Active)</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;"><span style="color:#FFFFFF;"><strong>New Talent: Giant Slammer [W]</strong></span></span>
        <ul>
            <li><span style="font-size:14px;">Seismic Slam deals an additional 2% of Heroes’ maximum Health as damage.</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;"><span style="color:#FFFFFF;"><strong>New Talent: Rampage (Passive)</strong></span></span>
        <ul>
            <li><span style="font-size:14px;">Increases Basic Attack damage by 25%.</span></li>
            <li><span style="font-size:14px;">Basic Attacks decrease the Ancient Spear’s cooldown 0.75 seconds.</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Level 20</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Anger Management [R]</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Nexus Blades (Passive)</span>
        <ul>
            <li><span style="font-size:14px;">Removed</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Ignore Pain (Active)</span>
        <ul>
            <li><span style="font-size:14px;">Armor reduced from 75 to 60.</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">Composite Spear [Q]</span>
        <ul>
            <li><span style="font-size:14px;">Moved from Level 7</span></li>
            <li><span style="font-size:14px;">New functionality:</span>
            <ul>
                <li><span style="font-size:14px;">Increases Ancient Spear’s range by 50%.</span></li>
                <li><span style="font-size:14px;">Hitting an enemy Hero with Ancient Spear grants 25 armor for 4 seconds.</span></li>
            </ul>
            </li>
        </ul>
        </li>
        <li><span style="font-size:14px;"><span style="color:#FFFFFF;"><strong>New Talent: Striding Giant [R]</strong></span></span>
        <ul>
            <li><span style="font-size:14px;">Wrath of The Berserker increases maximum Health by 10% and grants the Striding Giant Ability while it is active.</span></li>
            <li><span style="font-size:14px;">Striding Giant can be activated to become Unstoppable for 2 seconds. 30 second cooldown.</span></li>
        </ul>
        </li>
    </ul>
    </li>
    
LEVEL (TIER) Sonya Talents
1 (1) Furious Blow [W] War Paint (Passive) Tough as Nails (Passive) —
4 (2) Shattered Ground [W] Hurricane [E] Battle Rage (Active) —
7 (3) Poisoned Spear [Q] Life Funnel (E) Shot of Fury (Trait) —
10 (4) Leap (R) Wrath of the Berserker (R) — —
13 (5) Mystical Spear [Q] Ruthless [E] No Escape (Trait) —
16 (6) Giant Slammer [W] Rampage (Passive) Nerves of Steel (Active) —
20 (7) Arreat Crater [R] Striding Giant [R] Composite Spear [Q] Ignore Pain (Active)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.

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Collection

New Bundles

  • The following new bundles are available for a limited time!
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Enforcers Bundle</span></li>
        <li><span style="font-size:14px;">Enforcer Johanna Heroic Bundle</span></li>
        <li><span style="font-size:14px;">Paramedic Morales Heroic Bundle</span></li>
        <li><span style="font-size:14px;">Watchdog Greymane Heroic Bundle</span></li>
        <li><span style="font-size:14px;">Medivh Remastered Bundle</span></li>
        <li><span style="font-size:14px;">Sonya Remastered Bundle</span></li>
    </ul>
    </li>
    

New Skins

  • Greymane
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Watchdog Greymane</span></li>
        <li><span style="font-size:14px;">Arctic Watchdog Greymane</span></li>
        <li><span style="font-size:14px;">Desert Watchdog Greymane</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Johanna</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Enforcer Johanna</span></li>
        <li><span style="font-size:14px;">Arctic Enforcer Johanna</span></li>
        <li><span style="font-size:14px;">Vigilante Enforcer Johanna</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Lt. Morales</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Paramedic Morales</span></li>
        <li><span style="font-size:14px;">Covert Paramedic Morales</span></li>
        <li><span style="font-size:14px;">Fiery Paramedic Morales</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Azmodan</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Competitive Azmodunk</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Lúcio</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Vermelho Lúcio</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Medivh</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Dark Medivh</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Sonya</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Angelic Sonya</span></li>
    </ul>
    </li>
    

New Mounts

  • STORM Strider
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Smart STORM Strider</span></li>
        <li><span style="font-size:14px;">Supercharged STORM Strider</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Lucky Piggy Bank</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">The Lucky Piggy Bank mount can be purchased for 7,000 gold</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Ranked Season Mount Rewards</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">The following Mounts have been awarded to players who reached Platinum in Hero League or Bronze in Team League:</span>
        <ul>
            <li><span style="font-size:14px;">Elemental Boar</span></li>
            <li><span style="font-size:14px;">Azure Elemental Boar</span></li>
            <li><span style="font-size:14px;">Verdant Elemental Boar</span></li>
        </ul>
        </li>
        <li><span style="font-size:14px;">The following Mounts have been awarded to players who reached Master or higher in Hero League or Team League:</span>
        <ul>
            <li><span style="font-size:14px;">Epic Elemental Boar</span></li>
            <li><span style="font-size:14px;">Epic Azure Elemental Boar</span></li>
            <li><span style="font-size:14px;">Epic Verdant Elemental Boar</span></li>
        </ul>
        </li>
    </ul>
    </li>
    

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Bug Fixes

General

  • Fixed a number of typo and tooltip errors across several aspects of the game.

Art

  • Abathur: Fixed a pair of small holes in Xenotech Abathur’s model.
  • Blaze: Talent icons for Adhesive Petroleum and Oil Dispersal now use different colors so they are easier to differentiate at a glance.
  • Greymane: Greymane’s Health bar will no longer move during his victory animation.
  • Greymane: The Doctor Wolf & Stein skin’s Inner Beast visual effects no longer appear misaligned during Greymane’s Hearthstone animation.
  • Sgt. Hammer: Neosteel Plating’s visual effects now correctly match Sgt. Hammer’s model while in Siege Mode.
  • Tassadar: Moving while in the Mecha Tassadar Skin’s Mount form on Sky Temple will no longer cause flickering visual effects to appear on-screen.
  • Valeera: After activating Crippling Poison and Wound Poison, visual effects on Valeera’s blades will no longer flicker while she is riding certain mounts.

Battlegrounds

  • Mage Wars (Brawl): Kael’thas can now correctly cast Verdant Spheres as soon as its cooldown completes.
  • Mercenaries: Fixed an issue in which neutral Mercenaries could spawn twice at their Mercenary Camp under specific circumstances.
  • Try Mode: Zul’jin’s Headhunter Talent will now progress correctly after killing The Lost Vikings.

Heroes, Abilities, and Talents

  • Brightwing: Soothing Mist will no longer Heal allies who are standing nearby while Brightwing is inside Anub’arak’s Cocoon, Lt. Morales’ Medivac, Stitches’ Gorge, or Zagara’s Devouring Maw.
  • Brightwing: Phase Shift can no longer be cast on Allies who are in Stasis.
  • D.Va: Fixed an issue that could cause Big Shot to deal no damage after learning the Pew! Pew! Pew! Talent and becoming affected by another damage or Spell Power reduction effect.
  • Gall: Shadow Bolt Volley’s targeting reticle is no longer visible to enemies through the Fog of War.
  • General: Fixed an issue that allowed certain Abilities to affect enemy Heroes in their own Hall of Storms:
    • Alarak – Telekinesis [W]
    • Brightwing – Emerald Wind [R]
    • Dehaka – Drag [Q]
    • Medivh – Ley Line Seal [R]
    • Stitches – Hook [Q]
  • Hanzo: Casting Storm Bow with Quick Cast turned off will no longer prevent the player from issuing movement commands by holding down right-click.
  • Hanzo: Issuing a Stop or Hold command will now correctly halt Hanzo’s movement and cancel Storm Bow’s primed state.
  • Hanzo: Casting Storm Bow immediately after Dragon's Arrow will no longer cause Hanzo to become stuck in Storm Bow’s primed state.
  • Hanzo: Striking an enemy Hero with Sonic Arrow just before they enter their Hall of Storms will no longer cause Sonic Arrow to display odd visual effects.
  • Nazeebo: Using a mine entrance or exit on Haunted Mines during Gargantuan’s summoning animation will no longer cause Nazeebo to lose control of the Gargantuan.
  • Raynor: Cooldown reduction granted by A Card to Play will no longer trigger twice after killing Leoric or Uther.
  • Rexxar: Entering a Garden Terror while Misha is dead will no longer prevent Rexxar from issuing commands to Misha after she respawns.
  • Samuro: Can no longer swap places with a Mirror Image that is in the allied Hall of Storms.
  • Samuro: Mirror Images now correctly play Level Up and Quest Completion visual effects when Samuro levels up or completes a quest.
  • Sgt. Hammer: Commands can now correctly be queued while Sgt. Hammer is returning to Tank Mode.
  • Tassadar: Fixed an issue that could cause Basic Attacks in Archon form to deal splash damage twice to secondary attack targets after learning Prismatic Link.
  • Tassadar: Completing the Templar’s Will quest and learning Twilight Archon will no longer grant extended range to Tassadar’s first Basic Attack in Twilight Archon form.
  • Tyrael: The remaining duration on bonus Armor granted by the Stalwart Angel Talent after using El’Druin’s Might to teleport will now correctly appear in the Buff Bar.
  • Tyrande: The Darnassian Archery Talent’s Buff Bar icon now correctly displays the current number of stacks in addition to its duration.
  • Zagara: Fixed an issue that could cause Heroes who were caught in the center of Devouring Maw to display their exit locations before Devouring Maw expired.

Sound

  • Ana: Debilitating Dart activation is no longer audible when the player camera is far from Ana’s location.
  • Falstad: Lightning Rod is no longer audible to enemies through the Fog of War.
  • Greymane: Gilnean Cocktail will now correctly play sound effects when it hits a target in the Fog of War.

User Interface

  • Minimap: Ping icons will no longer appear faded on the Minimap while shaders are set to medium.
  • Score Screen: The in-game Score Screen will now correctly track quest progress for D.Va’s Crash Course Talent.

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