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Terran
- Raven
<ul> <li>Interference Matrix duration increased from 5.7 to 7.9. <ul> <li>Affected units will now display a status bar to show the duration of the ability.</li> </ul> </li> <li>Repair Drone ability removed.</li> <li>Auto Turret ability added. <ul> <li>Auto Turret cast range reduced from 3 to 1.</li> <li>Hi-Sec Auto Tracking increases the range of Auto Turrets by 1 again.</li> </ul> </li> <li>Anti-Armor Missile <ul> <li>Anti-Armor Missile will no longer have a delay and will fly immediately towards the target.</li> <li>Splash radius increased from 2.4 to 2.88.</li> <li>Splash damage changed: <ul> <li>100% damage radius increased from 0.6 to 0.72.</li> <li>50% damage radius increased from 1.2 to 1.44.</li> <li>25% damage radius increased from 2.4 to 2.88.</li> </ul> </li> <li>Energy cost reduced from 100 to 75.</li> </ul> </li> <li>Enhanced Munitions upgrade removed.</li> </ul> </li> <li><strong>Ghost</strong> <ul> <li>Starting energy increased from 50 to 75.</li> <li>No longer starts with the Personal Cloaking upgrade.</li> </ul> </li> <li><strong>Ghost Academy</strong> <ul> <li>Removed Moebius Reactor upgrade.</li> <li>Added Personal Cloaking upgrade: <ul> <li>Upgrade cost is 150 Minerals / 150 Gas / 85.7 Research time.</li> </ul> </li> </ul> </li>
Protoss
- Nexus and Mothership
<ul> <li>Mass Recall and Strategic Recall’s warp-in times increased from 0 second to 0.7 second.</li> </ul> </li> <li><strong>Stalker</strong> <ul> <li>Particle Disruptors’ damage reduced from 15 (21 vs. armored) to 13 (18 vs. armored) and period reduced from 1.54 to 1.34.</li> <li>Protoss Ground Weapons upgrade will provide 1 base damage and 1 armored instead of 2 base damage.</li> </ul> </li> <li><strong>Disruptor</strong> <ul> <li>Purification Nova’s initial pause duration reduced from 1 to 0.</li> <li>When Disruptors drop from transports, if Purification Nova is not on cooldown, then there will be a 0.7 second pause before being able to use Purification Nova.</li> <li>Range indicators will be displayed for Purification Nova when the Disruptor is selected.</li> </ul> </li> <li><strong>Shield Battery</strong> <ul> <li>Now has a “Stop” command on its command card.</li> </ul> </li> <li><strong>Adept</strong> <ul> <li>Adepts will continue with their last issued command instead of stopping after using Psionic Transfer.</li> </ul> </li>
Zerg
- Hydralisk
<ul> <li>The Muscular Augments upgrade has been split into two separate upgrades: <ul> <li>Muscular Augments <ul> <li>Upgrade cost is 100 Minerals / 100 Vespene Gas / 71.4 Research time.</li> </ul> </li> <li>Grooved Spines <ul> <li>Upgrade cost is 100 Minerals / 100 Vespene Gas / 71.4 Research time.</li> </ul> </li> </ul> </li> </ul> </li> <li><strong>Viper</strong> <ul> <li>Bug fix: Parasitic Bomb’s initial pause duration increased from 0 to 0.7 second.</li> </ul> </li>
BUG FIXES
- The core of the Disruptor now properly lights up when the Purification Nova comes off cooldown and is ready.
- Fixed a display issue where an unintended icon for Zerg Adaptive Talons upgrade could appear in the production UI during replays.
- Thor’s wireframe now properly changes between modes.
- When multiple Thors are selected, the command card now properly displays both transform options.
- Ravens are no longer able to cast Interference Matrix on units affected by the Oracle’s Stasis Ward.
- High Templars are no longer able to cast Feedback on the Shield Battery.
- Removed a pipe doodad blocking pathing on Acid Plant LE.
- Fixed an ambient sound effect issue on Backwater LE.